This should avoid some resampling before any packets have been received given that the vast majority of devices use 48k sample rate and the most common codec is Opus (which we always decode in 48k).
Bug: none
Change-Id: Ie7baea57c3eb1b763a6460c3b06b56d67b2b258e
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/280662
Commit-Queue: Jakob Ivarsson <jakobi@webrtc.org>
Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#38536}
Note that api/ code is not exempt from the “.h and .cc files come in
pairs” rule, so if you declare something in api/path/to/foo.h, it should be
defined in api/path/to/foo.cc.
Headers in api/ should, if possible, not #include headers outside api/.
It’s not always possible to avoid this, but be aware that it adds to a small
mountain of technical debt that we’re trying to shrink.
.cc files in api/, on the other hand, are free to #include headers
outside api/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/.cc file.