and do the resolution of rids to layers. This has no effect yet
since the simulcast encoder adapter (SimulcastEncoderAdapter::Encode), the VP8 encoder (LibvpxVp8Encoder::Encode) and the OpenH264 encoder (H264EncoderImpl::Encode) all generate a key frame for all layers whenever a key frame is requested on one layer.
BUG=chromium:1354101
Change-Id: I13f5f1bf136839a68942b0f6bf4f2d5890415250
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/280945
Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org>
Commit-Queue: Philipp Hancke <phancke@microsoft.com>
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#38565}
Note that api/ code is not exempt from the “.h and .cc files come in
pairs” rule, so if you declare something in api/path/to/foo.h, it should be
defined in api/path/to/foo.cc.
Headers in api/ should, if possible, not #include headers outside api/.
It’s not always possible to avoid this, but be aware that it adds to a small
mountain of technical debt that we’re trying to shrink.
.cc files in api/, on the other hand, are free to #include headers
outside api/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/.cc file.