Lambros Lambrou d4a6c3f76f New macOS screen-capturer which uses ScreenCaptureKit.
This supports:
* Full-screen capture from any display, via SelectSource().
* Changing the display, via SelectSource(), while capture is running.
* Handling screen-resolution changes while capture is running.
* Capturing from high-DPI displays at their native resolution.
* Basic damage-tracking: the frame's updated-region is either set to
  empty, or the full frame area.

It currently does not support:
* Window capture.
* Excluded windows.
* Full-desktop capture across all displays.
* More detailed damage-tracking.

The capturer is not yet enabled. Followup CLs will add a
DesktopCaptureOption to enable this capturer on supported versions of
macOS.

Bug: chromium:327458809
Change-Id: Ie619f6c6c1d6edf0fb9320d4fece578754a732dc
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/352544
Reviewed-by: Johannes Kron <kron@webrtc.org>
Reviewed-by: Alexander Cooper <alcooper@chromium.org>
Commit-Queue: Lambros Lambrou <lambroslambrou@chromium.org>
Cr-Commit-Position: refs/heads/main@{#42510}
2024-06-18 21:12:12 +00:00
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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