Henrik Boström aebba7b468 [Stats] Expose totalPacketSendDelay for audio as well.
This information is now readily available. Let's expose it.

In practise we don't pace audio by default and the delay is ~0, however
we can tell that this metric is working as intended by setting
PacingController's pace_audio_ to true via the "WebRTC-Pacer-BlockAudio"
field trial. In this case chrome://webrtc-internals/ plots neats graphs
for audio send delay.

Bug: webrtc:10635
Change-Id: Iecfd93bb84ec61e5d54232769a9e7a500601b199
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/280523
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Commit-Queue: Henrik Boström <hbos@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#38483}
2022-10-27 10:33:16 +00:00
..
2022-10-10 10:18:37 +00:00
2022-10-08 08:38:36 +00:00
2021-08-16 14:38:57 +00:00
2022-03-02 22:35:46 +00:00
2021-12-14 21:16:18 +00:00
2022-03-23 10:23:54 +00:00
2022-10-03 14:20:17 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. Its not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that were trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers wont transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.