and do the resolution of rids to layers. This has no effect yet since the simulcast encoder adapter (SimulcastEncoderAdapter::Encode), the VP8 encoder (LibvpxVp8Encoder::Encode) and the OpenH264 encoder (H264EncoderImpl::Encode) all generate a key frame for all layers whenever a key frame is requested on one layer. BUG=chromium:1354101 Change-Id: I13f5f1bf136839a68942b0f6bf4f2d5890415250 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/280945 Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org> Commit-Queue: Philipp Hancke <phancke@microsoft.com> Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/main@{#38565}
How to write code in the api/ directory
Mostly, just follow the regular style guide, but:
- Note that
api/code is not exempt from the “.hand.ccfiles come in pairs” rule, so if you declare something inapi/path/to/foo.h, it should be defined inapi/path/to/foo.cc. - Headers in
api/should, if possible, not#includeheaders outsideapi/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .ccfiles inapi/, on the other hand, are free to#includeheaders outsideapi/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/ .cc file.