magjed 9ab8a1884d Android: Extend functionality of EglRenderer
The purpose is to prepare for a TextureViewRenderer that will need the
new functionality.

The new functionality is:
 * Be able to create an EglRenderer using a SurfaceTexture.
 * Fps reduction logic.
 * Log statistics every 4 seconds regardless of framerate.
 * Include swap buffer time in statistics.
 * Use EglBase10 if texture frames are disabled.
 * Function for printing stack trace of render thread.
 * Public clearImage() function for clearing the EGLSurface.

BUG=webrtc:6470

Review-Url: https://codereview.webrtc.org/2428933002
Cr-Commit-Position: refs/heads/master@{#14698}
2016-10-20 10:18:15 +00:00
..

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, build with OS=android in $GYP_DEFINES.

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in jni/.