The purpose is to prepare for a TextureViewRenderer that will need the new functionality. The new functionality is: * Be able to create an EglRenderer using a SurfaceTexture. * Fps reduction logic. * Log statistics every 4 seconds regardless of framerate. * Include swap buffer time in statistics. * Use EglBase10 if texture frames are disabled. * Function for printing stack trace of render thread. * Public clearImage() function for clearing the EGLSurface. BUG=webrtc:6470 Review-Url: https://codereview.webrtc.org/2428933002 Cr-Commit-Position: refs/heads/master@{#14698}
This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.
To build the Java API and related tests, build with OS=android in $GYP_DEFINES.
To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.
To understand the implementation of the API, see the native code in jni/.