magjed 9ab8a1884d Android: Extend functionality of EglRenderer
The purpose is to prepare for a TextureViewRenderer that will need the
new functionality.

The new functionality is:
 * Be able to create an EglRenderer using a SurfaceTexture.
 * Fps reduction logic.
 * Log statistics every 4 seconds regardless of framerate.
 * Include swap buffer time in statistics.
 * Use EglBase10 if texture frames are disabled.
 * Function for printing stack trace of render thread.
 * Public clearImage() function for clearing the EGLSurface.

BUG=webrtc:6470

Review-Url: https://codereview.webrtc.org/2428933002
Cr-Commit-Position: refs/heads/master@{#14698}
2016-10-20 10:18:15 +00:00
2016-08-11 14:01:03 +00:00
2016-06-14 09:39:40 +00:00
2015-09-11 09:04:09 +00:00
2016-10-19 11:52:19 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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