Tony Herre 6d262c504a Add TransformableVideoFrameInterface::Metadata()
Add a method to TransformableVideoFrameInterface which returns a new
instance of VideoFrameMetadata which the caller can move and use as
they like.
This will replace the existing GetMetadata which returns a dangerous const ref to a field which might change if someone calls SetMetadata
etc. That method will be deprecated as soon as we've migrated Chromium
usages.

Bug: webrtc:14708
Change-Id: Id7c15f33d6ec28c4a975ce250cdc791d7a3087bc
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/292940
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Tony Herre <herre@google.com>
Reviewed-by: Tove Petersson <tovep@google.com>
Cr-Commit-Position: refs/heads/main@{#39403}
2023-02-27 15:38:32 +00:00
..
2022-10-08 08:38:36 +00:00
2023-02-24 11:48:39 +00:00
2021-08-16 14:38:57 +00:00
2022-11-29 17:04:11 +00:00
2022-03-02 22:35:46 +00:00
2021-12-14 21:16:18 +00:00
2023-01-20 15:46:01 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. Its not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that were trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers wont transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.