Make outgoing encoded audio frames inherit from the same Audio interface
that incoming frames inherit from, to align them and make it possible to
eg clone frames regardless of their direction.
Also begin removing GetHeader() from the Audio interface, replacing it
with getters for the specific values we actually need to propagate in
the API: sequence number and CSRCs. This makes it much easier to treat
incoming and outgoing frames the same, even if they don't have full
RtpHeaders prepared at the point of the transform.
Bug: chromium:1453226
Change-Id: Ib5b39b30dea8a378b3b26efb1589dfd64741d201
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/308141
Commit-Queue: Tony Herre <herre@google.com>
Reviewed-by: Stefan Holmer <stefan@webrtc.org>
Reviewed-by: Palak Agarwal <agpalak@google.com>
Cr-Commit-Position: refs/heads/main@{#40309}
Note that api/ code is not exempt from the “.h and .cc files come in
pairs” rule, so if you declare something in api/path/to/foo.h, it should be
defined in api/path/to/foo.cc.
Headers in api/ should, if possible, not #include headers outside api/.
It’s not always possible to avoid this, but be aware that it adds to a small
mountain of technical debt that we’re trying to shrink.
.cc files in api/, on the other hand, are free to #include headers
outside api/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/.cc file.