The frame cadence adapter previously resulted in unconditional
frame repeating at max FPS. Change this to slow down to an idle
rate (1 Hz) when quality convergence in all configured spatial
layers has been achieved.
go/rtc-0hz-present
Bug: chromium:1255737
Change-Id: Ifa593dbf8a61aa29da20ac250da332734ae82791
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/241421
Reviewed-by: Erik Språng <sprang@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Commit-Queue: Markus Handell <handellm@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#35547}
Note that api/ code is not exempt from the “.h and .cc files come in
pairs” rule, so if you declare something in api/path/to/foo.h, it should be
defined in api/path/to/foo.cc.
Headers in api/ should, if possible, not #include headers outside api/.
It’s not always possible to avoid this, but be aware that it adds to a small
mountain of technical debt that we’re trying to shrink.
.cc files in api/, on the other hand, are free to #include headers
outside api/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/.cc file.