The frame cadence adapter previously resulted in unconditional frame repeating at max FPS. Change this to slow down to an idle rate (1 Hz) when quality convergence in all configured spatial layers has been achieved. go/rtc-0hz-present Bug: chromium:1255737 Change-Id: Ifa593dbf8a61aa29da20ac250da332734ae82791 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/241421 Reviewed-by: Erik Språng <sprang@webrtc.org> Reviewed-by: Niels Moller <nisse@webrtc.org> Commit-Queue: Markus Handell <handellm@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35547}
How to write code in the api/ directory
Mostly, just follow the regular style guide, but:
- Note that
api/code is not exempt from the “.hand.ccfiles come in pairs” rule, so if you declare something inapi/path/to/foo.h, it should be defined inapi/path/to/foo.cc. - Headers in
api/should, if possible, not#includeheaders outsideapi/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .ccfiles inapi/, on the other hand, are free to#includeheaders outsideapi/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/ .cc file.