Tomas Gunnarsson 33c0ab4948 Call MediaChannel::OnPacketReceived on the network thread.
Functionality wise, there should be no change with this CL, aside
from updating tests to anticipate OnPacketReceived to handle the packet
asynchronously (as already was the case via BaseChannel).

This only removes the network->worker hop out of the BaseChannel
class into the WebRTC MediaChannel implementations. However, it updates
the interface contract between BaseChannel and MediaChannel to align
with how we want things to work down the line, i.e. avoid hopping to
the worker thread for every rtp packet.

The following steps will be to update the video and voice channel
classes to call Call::DeliverPacket on the network thread and only
handle unsignalled SSRCs on the worker (exception case).

Bug: webrtc:11993
Change-Id: If0540874444565dc93773aee89d862f3bfc9c502
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/202242
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Tommi <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33040}
2021-01-19 20:55:14 +00:00
2019-10-28 12:27:50 +00:00
2020-12-15 11:59:03 +00:00
2020-07-13 11:42:07 +00:00
2020-11-20 09:35:54 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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