Danil Chapovalov 33582ea42f Pass Environment instead of just clock to AcmReceiver at construction
Passing Environment would allow to propage field trials with it further to NetEq and AudioDecoders

Bug: webrtc:356878416
Change-Id: Ic68420df3b157ed341146207a2c45cb49e59a931
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/358501
Reviewed-by: Jakob Ivarsson‎ <jakobi@webrtc.org>
Commit-Queue: Danil Chapovalov <danilchap@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#42728}
2024-08-06 08:28:23 +00:00
2018-10-05 14:40:21 +00:00
2024-07-29 12:13:13 +00:00
2024-07-09 10:30:26 +00:00
2024-05-31 13:20:31 +00:00
2024-07-11 20:26:16 +00:00
2024-08-01 16:17:09 +00:00
2024-07-30 21:11:33 +00:00
2021-01-20 15:01:07 +00:00
2022-02-20 14:22:13 +00:00
2024-06-28 11:45:07 +00:00
2022-12-02 09:21:47 +00:00
2023-09-25 15:56:09 +00:00
2024-05-27 12:46:57 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%