Henrik Lundin 2a6d864264 neteq_signal_fuzzer: limit the fuzzer input size to avoid timeout
The length of the fuzzer input can sometimes be really long (more than
600000 bytes), and this take a very long time to execute. Typically,
the fuzzer times out instead. This change limits the used length of
the fuzzer to 100000 bytes.

NOTRY=TRUE

Bug: chromium:802245
Change-Id: Ibe02b6de932d900408f870d9ba440b7b8e08dc0e
Reviewed-on: https://webrtc-review.googlesource.com/57180
Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org>
Reviewed-by: Alex Loiko <aleloi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22181}
2018-02-26 10:42:30 +00:00
2018-02-24 00:44:06 +00:00
2018-02-24 00:44:06 +00:00
.gn
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2018-01-12 11:31:52 +00:00
2017-09-15 04:25:06 +00:00
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2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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