neteq_signal_fuzzer: limit the fuzzer input size to avoid timeout
The length of the fuzzer input can sometimes be really long (more than 600000 bytes), and this take a very long time to execute. Typically, the fuzzer times out instead. This change limits the used length of the fuzzer to 100000 bytes. NOTRY=TRUE Bug: chromium:802245 Change-Id: Ibe02b6de932d900408f870d9ba440b7b8e08dc0e Reviewed-on: https://webrtc-review.googlesource.com/57180 Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org> Reviewed-by: Alex Loiko <aleloi@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22181}
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@ -142,6 +142,10 @@ class FuzzSignalInput : public NetEqInput {
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void FuzzOneInputTest(const uint8_t* data, size_t size) {
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if (size < 1)
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return;
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// Limit the input size to 100000 bytes to avoid fuzzer timeout.
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if (size > 100000)
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return;
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FuzzDataHelper fuzz_data(rtc::ArrayView<const uint8_t>(data, size));
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// Allowed sample rates and payload types used in the test.
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