Danil Chapovalov 24823c502b Add AudioDecoderOpus::MakeAudioDecoder overload taking Environment
Mark old overload deprecated.
This allows to migrate both calls through AudioDecoderFactory and direct calls to AudioDecpderOpus trait.

Bug: webrtc:356878416
Change-Id: I1502aee5b18aac43a8258e77b770c8e73a056f92
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/359741
Commit-Queue: Jakob Ivarsson‎ <jakobi@webrtc.org>
Commit-Queue: Danil Chapovalov <danilchap@webrtc.org>
Auto-Submit: Danil Chapovalov <danilchap@webrtc.org>
Reviewed-by: Jakob Ivarsson‎ <jakobi@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#42793}
2024-08-16 15:10:30 +00:00
2024-07-09 10:30:26 +00:00
2024-07-11 20:26:16 +00:00
2024-08-14 07:11:57 +00:00
2022-02-20 14:22:13 +00:00
2024-08-09 14:58:10 +00:00
2022-12-02 09:21:47 +00:00
2023-09-25 15:56:09 +00:00
2024-05-27 12:46:57 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%