philipel 1b0d5437c9 Removed _completeFrame since we never allow incomplete frames.
In the old jitter buffer the two VCMVideoProtection modes |kProtectionNone| and |kProtectionFEC| could be set on the jitter buffer for it to not wait for NACK and instead generate incomplete frames. This has not been possible for a long time.

Bug: webrtc:9378, webrtc:7408
Change-Id: I0a2d3ec34d721126c1128306d5fad88314f8d59f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/190680
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Commit-Queue: Philip Eliasson <philipel@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#32513}
2020-10-28 16:00:27 +00:00
..
2020-09-23 09:40:25 +00:00
2020-10-09 15:40:13 +00:00
2020-08-20 17:10:02 +00:00
2020-10-21 08:57:13 +00:00
2019-06-03 08:15:09 +00:00
2020-03-24 15:14:09 +00:00
2020-09-07 12:57:15 +00:00
2020-09-07 12:57:15 +00:00
2019-02-01 13:24:47 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. Its not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that were trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers wont transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.