deadbeef 162cb53e7b Making AsyncInvoker destructor thread-safe.
The documentation for AsyncInvoker states that it owns the lifetime of
calls, and when its destructor is called, all in-flight calls are
cancelled or finish executing. The "cancelled" part is working, but if
a call is in the middle of executing, the destructor does *not* wait.

This is fixed by keeping a count of pending invocations, which is
decremented when a call is either cleared from a message queue or
finishes executing.

BUG=webrtc:3914, webrtc:3911

Review-Url: https://codereview.webrtc.org/2694723004
Cr-Commit-Position: refs/heads/master@{#16811}
2017-02-24 01:10:07 +00:00
2017-01-20 20:45:07 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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