Making AsyncInvoker destructor thread-safe.

The documentation for AsyncInvoker states that it owns the lifetime of
calls, and when its destructor is called, all in-flight calls are
cancelled or finish executing. The "cancelled" part is working, but if
a call is in the middle of executing, the destructor does *not* wait.

This is fixed by keeping a count of pending invocations, which is
decremented when a call is either cleared from a message queue or
finishes executing.

BUG=webrtc:3914, webrtc:3911

Review-Url: https://codereview.webrtc.org/2694723004
Cr-Commit-Position: refs/heads/master@{#16811}
This commit is contained in:
deadbeef 2017-02-23 17:10:07 -08:00 committed by Commit bot
parent 8e1435519c
commit 162cb53e7b
6 changed files with 82 additions and 19 deletions

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@ -41,12 +41,8 @@ char kTSanDefaultSuppressions[] =
// rtc_unittests
// https://code.google.com/p/webrtc/issues/detail?id=3911 for details.
"race:rtc::AsyncInvoker::OnMessage\n"
"race:rtc::FireAndForgetAsyncClosure<FunctorB>::Execute\n"
"race:rtc::MessageQueueManager::Clear\n"
"race:rtc::Thread::Clear\n"
// https://code.google.com/p/webrtc/issues/detail?id=3914
"race:rtc::AsyncInvoker::~AsyncInvoker\n"
// https://code.google.com/p/webrtc/issues/detail?id=2080
"race:webrtc/base/logging.cc\n"
"race:webrtc/base/sharedexclusivelock_unittest.cc\n"

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@ -11,6 +11,7 @@
#ifndef WEBRTC_BASE_ASYNCINVOKER_INL_H_
#define WEBRTC_BASE_ASYNCINVOKER_INL_H_
#include "webrtc/base/atomicops.h"
#include "webrtc/base/bind.h"
#include "webrtc/base/callback.h"
#include "webrtc/base/criticalsection.h"
@ -26,18 +27,23 @@ class AsyncInvoker;
// on the calling thread if necessary.
class AsyncClosure {
public:
virtual ~AsyncClosure() {}
explicit AsyncClosure(AsyncInvoker* invoker) : invoker_(invoker) {}
virtual ~AsyncClosure();
// Runs the asynchronous task, and triggers a callback to the calling
// thread if needed. Should be called from the target thread.
virtual void Execute() = 0;
protected:
AsyncInvoker* invoker_;
};
// Simple closure that doesn't trigger a callback for the calling thread.
template <class FunctorT>
class FireAndForgetAsyncClosure : public AsyncClosure {
public:
explicit FireAndForgetAsyncClosure(const FunctorT& functor)
: functor_(functor) {}
explicit FireAndForgetAsyncClosure(AsyncInvoker* invoker,
const FunctorT& functor)
: AsyncClosure(invoker), functor_(functor) {}
virtual void Execute() {
functor_();
}
@ -65,7 +71,6 @@ class NotifyingAsyncClosureBase : public AsyncClosure,
bool CallbackCanceled() const { return calling_thread_ == NULL; }
private:
AsyncInvoker* invoker_;
Location callback_posted_from_;
Callback0<void> callback_;
CriticalSection crit_;

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@ -10,18 +10,29 @@
#include "webrtc/base/asyncinvoker.h"
#include "webrtc/base/atomicops.h"
#include "webrtc/base/checks.h"
#include "webrtc/base/logging.h"
namespace rtc {
AsyncInvoker::AsyncInvoker() : destroying_(false) {}
AsyncInvoker::AsyncInvoker() : invocation_complete_(false, false) {}
AsyncInvoker::~AsyncInvoker() {
destroying_ = true;
SignalInvokerDestroyed();
// Messages for this need to be cleared *before* our destructor is complete.
MessageQueueManager::Clear(this);
// And we need to wait for any invocations that are still in progress on
// other threads.
while (AtomicOps::AcquireLoad(&pending_invocations_)) {
// If the destructor was called while AsyncInvoke was being called by
// another thread, WITHIN an AsyncInvoked functor, it may do another
// Thread::Post even after we called MessageQueueManager::Clear(this). So
// we need to keep calling Clear to discard these posts.
MessageQueueManager::Clear(this);
invocation_complete_.Wait(Event::kForever);
}
}
void AsyncInvoker::OnMessage(Message* msg) {
@ -59,6 +70,7 @@ void AsyncInvoker::DoInvoke(const Location& posted_from,
LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
return;
}
AtomicOps::Increment(&pending_invocations_);
thread->Post(posted_from, this, id,
new ScopedMessageData<AsyncClosure>(std::move(closure)));
}
@ -72,6 +84,7 @@ void AsyncInvoker::DoInvokeDelayed(const Location& posted_from,
LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
return;
}
AtomicOps::Increment(&pending_invocations_);
thread->PostDelayed(posted_from, delay_ms, this, id,
new ScopedMessageData<AsyncClosure>(std::move(closure)));
}
@ -99,11 +112,16 @@ void GuardedAsyncInvoker::ThreadDestroyed() {
thread_ = nullptr;
}
AsyncClosure::~AsyncClosure() {
AtomicOps::Decrement(&invoker_->pending_invocations_);
invoker_->invocation_complete_.Set();
}
NotifyingAsyncClosureBase::NotifyingAsyncClosureBase(
AsyncInvoker* invoker,
const Location& callback_posted_from,
Thread* calling_thread)
: invoker_(invoker),
: AsyncClosure(invoker),
callback_posted_from_(callback_posted_from),
calling_thread_(calling_thread) {
calling_thread->SignalQueueDestroyed.connect(

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@ -17,6 +17,7 @@
#include "webrtc/base/asyncinvoker-inl.h"
#include "webrtc/base/bind.h"
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/event.h"
#include "webrtc/base/sigslot.h"
#include "webrtc/base/thread.h"
@ -82,7 +83,7 @@ class AsyncInvoker : public MessageHandler {
const FunctorT& functor,
uint32_t id = 0) {
std::unique_ptr<AsyncClosure> closure(
new FireAndForgetAsyncClosure<FunctorT>(functor));
new FireAndForgetAsyncClosure<FunctorT>(this, functor));
DoInvoke(posted_from, thread, std::move(closure), id);
}
@ -95,7 +96,7 @@ class AsyncInvoker : public MessageHandler {
uint32_t delay_ms,
uint32_t id = 0) {
std::unique_ptr<AsyncClosure> closure(
new FireAndForgetAsyncClosure<FunctorT>(functor));
new FireAndForgetAsyncClosure<FunctorT>(this, functor));
DoInvokeDelayed(posted_from, thread, std::move(closure), delay_ms, id);
}
@ -157,7 +158,10 @@ class AsyncInvoker : public MessageHandler {
std::unique_ptr<AsyncClosure> closure,
uint32_t delay_ms,
uint32_t id);
bool destroying_;
volatile int pending_invocations_ = 0;
Event invocation_complete_;
bool destroying_ = false;
friend class AsyncClosure;
RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker);
};

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@ -11,6 +11,7 @@
#ifndef WEBRTC_BASE_EVENT_H__
#define WEBRTC_BASE_EVENT_H__
#include "webrtc/base/constructormagic.h"
#if defined(WEBRTC_WIN)
#include "webrtc/base/win32.h" // NOLINT: consider this a system header.
#elif defined(WEBRTC_POSIX)
@ -44,6 +45,8 @@ class Event {
const bool is_manual_reset_;
bool event_status_;
#endif
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Event);
};
} // namespace rtc

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@ -356,13 +356,14 @@ TEST(ThreadTest, ThreeThreadsInvoke) {
// Asynchronously invoke SetAndInvokeSet on |thread1| and wait until
// |thread1| starts the call.
static void AsyncInvokeSetAndWait(
Thread* thread1, Thread* thread2, LockedBool* out) {
static void AsyncInvokeSetAndWait(AsyncInvoker* invoker,
Thread* thread1,
Thread* thread2,
LockedBool* out) {
CriticalSection crit;
LockedBool async_invoked(false);
AsyncInvoker invoker;
invoker.AsyncInvoke<void>(
invoker->AsyncInvoke<void>(
RTC_FROM_HERE, thread1,
Bind(&SetAndInvokeSet, &async_invoked, thread2, out));
@ -370,14 +371,15 @@ TEST(ThreadTest, ThreeThreadsInvoke) {
}
};
AsyncInvoker invoker;
LockedBool thread_a_called(false);
// Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
// Thread B returns when C receives the call and C should be blocked until A
// starts to process messages.
thread_b.Invoke<void>(RTC_FROM_HERE,
Bind(&LocalFuncs::AsyncInvokeSetAndWait, &thread_c,
thread_a, &thread_a_called));
Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
&thread_c, thread_a, &thread_a_called));
EXPECT_FALSE(thread_a_called.Get());
EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
@ -524,6 +526,41 @@ TEST_F(AsyncInvokeTest, KillInvokerBeforeExecute) {
EXPECT_EQ(0, int_value_);
}
TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
// Use these events to get in a state where the functor is in the middle of
// executing, and then to wait for it to finish, ensuring the "EXPECT_FALSE"
// is run.
Event functor_started(false, false);
Event functor_continue(false, false);
Event functor_finished(false, false);
Thread thread;
thread.Start();
volatile bool invoker_destroyed = false;
{
AsyncInvoker invoker;
invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread,
[&functor_started, &functor_continue,
&functor_finished, &invoker_destroyed] {
functor_started.Set();
functor_continue.Wait(Event::kForever);
rtc::Thread::Current()->SleepMs(kWaitTimeout);
EXPECT_FALSE(invoker_destroyed);
functor_finished.Set();
});
functor_started.Wait(Event::kForever);
// Allow the functor to continue and immediately destroy the invoker.
functor_continue.Set();
}
// If the destructor DIDN'T wait for the functor to finish executing, it will
// hit the EXPECT_FALSE(invoker_destroyed) after it finishes sleeping for a
// second.
invoker_destroyed = true;
functor_finished.Wait(Event::kForever);
}
TEST_F(AsyncInvokeTest, Flush) {
AsyncInvoker invoker;
AtomicBool flag1;