Remove unused SignalConnectionCreated
Bug: webrtc:11943 Change-Id: I787f200c3506a70788537cc05bff4e938ed2136d Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/258982 Auto-Submit: Tomas Gunnarsson <tommi@webrtc.org> Reviewed-by: Danil Chapovalov <danilchap@webrtc.org> Commit-Queue: Danil Chapovalov <danilchap@webrtc.org> Cr-Commit-Position: refs/heads/main@{#36552}
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@ -357,7 +357,6 @@ void Port::AddOrReplaceConnection(Connection* conn) {
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ret.first->second = conn;
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}
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conn->SignalDestroyed.connect(this, &Port::OnConnectionDestroyed);
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SignalConnectionCreated(this, conn);
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}
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void Port::OnReadPacket(const char* data,
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@ -293,9 +293,6 @@ class Port : public PortInterface,
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// Returns the connection to the given address or NULL if none exists.
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Connection* GetConnection(const rtc::SocketAddress& remote_addr) override;
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// Called each time a connection is created.
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sigslot::signal2<Port*, Connection*> SignalConnectionCreated;
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// In a shared socket mode each port which shares the socket will decide
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// to accept the packet based on the `remote_addr`. Currently only UDP
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// port implemented this method.
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