|packet_overhead| field is added to rtc::NetworkRoute structure. In PackTransportInternal: 1. network_route() is added which returns the current network route. 2. debug_name() is removed. 3. transport_name() is moved from DtlsTransportInternal and IceTransportInternal to PacketTransportInternal. When the selected candidate pair is changed, the P2PTransportChannel will fire the SignalNetworkRouteChanged instead of SignalSelectedCandidatePairChanged to upper layers. The Rtp/SrtpTransport takes the responsibility of calculating the transport overhead from the BaseChannel so that the BaseChannel doesn't need to depend on P2P layer transports. TBR=pthatcher@webrtc.org Bug: webrtc:7013 Change-Id: If9928b25a7259544c2d9c42048b53ab24292fc67 Reviewed-on: https://webrtc-review.googlesource.com/22767 Reviewed-by: Zhi Huang <zhihuang@webrtc.org> Commit-Queue: Zhi Huang <zhihuang@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20664}
413 lines
17 KiB
C++
413 lines
17 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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// P2PTransportChannel wraps up the state management of the connection between
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// two P2P clients. Clients have candidate ports for connecting, and
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// connections which are combinations of candidates from each end (Alice and
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// Bob each have candidates, one candidate from Alice and one candidate from
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// Bob are used to make a connection, repeat to make many connections).
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//
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// When all of the available connections become invalid (non-writable), we
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// kick off a process of determining more candidates and more connections.
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//
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#ifndef P2P_BASE_P2PTRANSPORTCHANNEL_H_
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#define P2P_BASE_P2PTRANSPORTCHANNEL_H_
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#include <map>
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#include <memory>
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#include <set>
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#include <string>
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#include <vector>
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#include "api/candidate.h"
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#include "p2p/base/candidatepairinterface.h"
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#include "p2p/base/icetransportinternal.h"
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#include "p2p/base/portallocator.h"
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#include "p2p/base/portinterface.h"
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#include "rtc_base/asyncpacketsocket.h"
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#include "rtc_base/constructormagic.h"
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#include "rtc_base/random.h"
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#include "rtc_base/sigslot.h"
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namespace cricket {
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// Enum for UMA metrics, used to record whether the channel is
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// connected/connecting/disconnected when ICE restart happens.
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enum class IceRestartState { CONNECTING, CONNECTED, DISCONNECTED, MAX_VALUE };
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extern const int WEAK_PING_INTERVAL;
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extern const int STRONG_PING_INTERVAL;
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extern const int WEAK_OR_STABILIZING_WRITABLE_CONNECTION_PING_INTERVAL;
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extern const int STRONG_AND_STABLE_WRITABLE_CONNECTION_PING_INTERVAL;
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static const int MIN_PINGS_AT_WEAK_PING_INTERVAL = 3;
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// Adds the port on which the candidate originated.
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class RemoteCandidate : public Candidate {
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public:
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RemoteCandidate(const Candidate& c, PortInterface* origin_port)
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: Candidate(c), origin_port_(origin_port) {}
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PortInterface* origin_port() { return origin_port_; }
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private:
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PortInterface* origin_port_;
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};
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// P2PTransportChannel manages the candidates and connection process to keep
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// two P2P clients connected to each other.
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class P2PTransportChannel : public IceTransportInternal,
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public rtc::MessageHandler {
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public:
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P2PTransportChannel(const std::string& transport_name,
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int component,
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PortAllocator* allocator);
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~P2PTransportChannel() override;
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// From TransportChannelImpl:
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IceTransportState GetState() const override;
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const std::string& transport_name() const override;
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int component() const override;
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bool writable() const override;
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bool receiving() const override;
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void SetIceRole(IceRole role) override;
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IceRole GetIceRole() const override;
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void SetIceTiebreaker(uint64_t tiebreaker) override;
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void SetIceParameters(const IceParameters& ice_params) override;
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void SetRemoteIceParameters(const IceParameters& ice_params) override;
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void SetRemoteIceMode(IceMode mode) override;
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// TODO(deadbeef): Deprecated. Remove when Chromium's
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// IceTransportChannel does not depend on this.
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void Connect() {}
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void MaybeStartGathering() override;
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IceGatheringState gathering_state() const override;
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void AddRemoteCandidate(const Candidate& candidate) override;
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void RemoveRemoteCandidate(const Candidate& candidate) override;
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// Sets the parameters in IceConfig. We do not set them blindly. Instead, we
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// only update the parameter if it is considered set in |config|. For example,
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// a negative value of receiving_timeout will be considered "not set" and we
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// will not use it to update the respective parameter in |config_|.
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// TODO(deadbeef): Use rtc::Optional instead of negative values.
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void SetIceConfig(const IceConfig& config) override;
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const IceConfig& config() const;
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void SetMetricsObserver(webrtc::MetricsObserverInterface* observer) override;
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// From TransportChannel:
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int SendPacket(const char* data,
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size_t len,
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const rtc::PacketOptions& options,
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int flags) override;
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int SetOption(rtc::Socket::Option opt, int value) override;
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bool GetOption(rtc::Socket::Option opt, int* value) override;
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int GetError() override;
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bool GetStats(std::vector<ConnectionInfo>* stats) override;
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rtc::Optional<int> GetRttEstimate() override;
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// TODO(honghaiz): Remove this method once the reference of it in
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// Chromoting is removed.
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const Connection* best_connection() const { return selected_connection_; }
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const Connection* selected_connection() const { return selected_connection_; }
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void set_incoming_only(bool value) { incoming_only_ = value; }
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// Note: These are only for testing purpose.
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// |ports_| and |pruned_ports| should not be changed from outside.
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const std::vector<PortInterface*>& ports() { return ports_; }
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const std::vector<PortInterface*>& pruned_ports() { return pruned_ports_; }
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IceMode remote_ice_mode() const { return remote_ice_mode_; }
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void PruneAllPorts();
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int receiving_timeout() const { return config_.receiving_timeout; }
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int check_receiving_interval() const { return check_receiving_interval_; }
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rtc::Optional<rtc::NetworkRoute> network_route() const override;
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// Helper method used only in unittest.
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rtc::DiffServCodePoint DefaultDscpValue() const;
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// Public for unit tests.
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Connection* FindNextPingableConnection();
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void MarkConnectionPinged(Connection* conn);
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// Public for unit tests.
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const std::vector<Connection*>& connections() const { return connections_; }
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// Public for unit tests.
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PortAllocatorSession* allocator_session() {
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return allocator_sessions_.back().get();
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}
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// Public for unit tests.
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const std::vector<RemoteCandidate>& remote_candidates() const {
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return remote_candidates_;
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}
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std::string ToString() const {
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const char RECEIVING_ABBREV[2] = {'_', 'R'};
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const char WRITABLE_ABBREV[2] = {'_', 'W'};
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std::stringstream ss;
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ss << "Channel[" << transport_name_ << "|" << component_ << "|"
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<< RECEIVING_ABBREV[receiving_] << WRITABLE_ABBREV[writable_] << "]";
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return ss.str();
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}
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private:
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rtc::Thread* thread() const { return network_thread_; }
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bool IsGettingPorts() { return allocator_session()->IsGettingPorts(); }
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// A transport channel is weak if the current best connection is either
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// not receiving or not writable, or if there is no best connection at all.
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bool weak() const;
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int weak_ping_interval() const {
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if (config_.ice_check_min_interval &&
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weak_ping_interval_ < *config_.ice_check_min_interval) {
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return *config_.ice_check_min_interval;
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}
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return weak_ping_interval_;
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}
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int strong_ping_interval() const {
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if (config_.ice_check_min_interval &&
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STRONG_PING_INTERVAL < *config_.ice_check_min_interval) {
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return *config_.ice_check_min_interval;
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}
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return STRONG_PING_INTERVAL;
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}
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// Returns true if it's possible to send packets on |connection|.
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bool ReadyToSend(Connection* connection) const;
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void UpdateConnectionStates();
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void RequestSortAndStateUpdate();
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// Start pinging if we haven't already started, and we now have a connection
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// that's pingable.
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void MaybeStartPinging();
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// The methods below return a positive value if |a| is preferable to |b|,
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// a negative value if |b| is preferable, and 0 if they're equally preferable.
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// If |receiving_unchanged_threshold| is set, then when |b| is receiving and
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// |a| is not, returns a negative value only if |b| has been in receiving
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// state and |a| has been in not receiving state since
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// |receiving_unchanged_threshold| and sets
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// |missed_receiving_unchanged_threshold| to true otherwise.
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int CompareConnectionStates(
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const cricket::Connection* a,
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const cricket::Connection* b,
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rtc::Optional<int64_t> receiving_unchanged_threshold,
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bool* missed_receiving_unchanged_threshold) const;
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int CompareConnectionCandidates(const cricket::Connection* a,
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const cricket::Connection* b) const;
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// Compares two connections based on the connection states
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// (writable/receiving/connected), nomination states, last data received time,
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// and static preferences. Does not include latency. Used by both sorting
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// and ShouldSwitchSelectedConnection().
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// Returns a positive value if |a| is better than |b|.
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int CompareConnections(const cricket::Connection* a,
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const cricket::Connection* b,
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rtc::Optional<int64_t> receiving_unchanged_threshold,
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bool* missed_receiving_unchanged_threshold) const;
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bool PresumedWritable(const cricket::Connection* conn) const;
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void SortConnectionsAndUpdateState();
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void SwitchSelectedConnection(Connection* conn);
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void UpdateState();
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void HandleAllTimedOut();
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void MaybeStopPortAllocatorSessions();
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IceTransportState ComputeState() const;
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Connection* GetBestConnectionOnNetwork(rtc::Network* network) const;
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bool CreateConnections(const Candidate& remote_candidate,
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PortInterface* origin_port);
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bool CreateConnection(PortInterface* port,
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const Candidate& remote_candidate,
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PortInterface* origin_port);
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bool FindConnection(cricket::Connection* connection) const;
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uint32_t GetRemoteCandidateGeneration(const Candidate& candidate);
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bool IsDuplicateRemoteCandidate(const Candidate& candidate);
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void RememberRemoteCandidate(const Candidate& remote_candidate,
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PortInterface* origin_port);
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bool IsPingable(const Connection* conn, int64_t now) const;
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// Whether a writable connection is past its ping interval and needs to be
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// pinged again.
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bool WritableConnectionPastPingInterval(const Connection* conn,
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int64_t now) const;
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int CalculateActiveWritablePingInterval(const Connection* conn,
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int64_t now) const;
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void PingConnection(Connection* conn);
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void AddAllocatorSession(std::unique_ptr<PortAllocatorSession> session);
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void AddConnection(Connection* connection);
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void OnPortReady(PortAllocatorSession *session, PortInterface* port);
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void OnPortsPruned(PortAllocatorSession* session,
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const std::vector<PortInterface*>& ports);
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void OnCandidatesReady(PortAllocatorSession *session,
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const std::vector<Candidate>& candidates);
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void OnCandidatesRemoved(PortAllocatorSession* session,
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const std::vector<Candidate>& candidates);
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void OnCandidatesAllocationDone(PortAllocatorSession* session);
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void OnUnknownAddress(PortInterface* port,
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const rtc::SocketAddress& addr,
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ProtocolType proto,
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IceMessage* stun_msg,
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const std::string& remote_username,
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bool port_muxed);
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// When a port is destroyed, remove it from both lists |ports_|
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// and |pruned_ports_|.
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void OnPortDestroyed(PortInterface* port);
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// When pruning a port, move it from |ports_| to |pruned_ports_|.
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// Returns true if the port is found and removed from |ports_|.
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bool PrunePort(PortInterface* port);
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void OnRoleConflict(PortInterface* port);
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void OnConnectionStateChange(Connection* connection);
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void OnReadPacket(Connection *connection, const char *data, size_t len,
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const rtc::PacketTime& packet_time);
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void OnSentPacket(const rtc::SentPacket& sent_packet);
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void OnReadyToSend(Connection* connection);
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void OnConnectionDestroyed(Connection *connection);
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void OnNominated(Connection* conn);
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void OnMessage(rtc::Message* pmsg) override;
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void OnCheckAndPing();
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void OnRegatherOnFailedNetworks();
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void OnRegatherOnAllNetworks();
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uint32_t GetNominationAttr(Connection* conn) const;
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bool GetUseCandidateAttr(Connection* conn, NominationMode mode) const;
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// Returns true if we should switch to the new connection.
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// sets |missed_receiving_unchanged_threshold| to true if either
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// the selected connection or the new connection missed its
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// receiving-unchanged-threshold.
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bool ShouldSwitchSelectedConnection(
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Connection* new_connection,
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bool* missed_receiving_unchanged_threshold) const;
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// Returns true if the new_connection is selected for transmission.
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bool MaybeSwitchSelectedConnection(Connection* new_connection,
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const std::string& reason);
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// Gets the best connection for each network.
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std::map<rtc::Network*, Connection*> GetBestConnectionByNetwork() const;
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std::vector<Connection*> GetBestWritableConnectionPerNetwork() const;
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void PruneConnections();
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bool IsBackupConnection(const Connection* conn) const;
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Connection* FindOldestConnectionNeedingTriggeredCheck(int64_t now);
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// Between |conn1| and |conn2|, this function returns the one which should
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// be pinged first.
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Connection* MorePingable(Connection* conn1, Connection* conn2);
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// Select the connection which is Relay/Relay. If both of them are,
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// UDP relay protocol takes precedence.
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Connection* MostLikelyToWork(Connection* conn1, Connection* conn2);
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// Compare the last_ping_sent time and return the one least recently pinged.
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Connection* LeastRecentlyPinged(Connection* conn1, Connection* conn2);
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// Returns the latest remote ICE parameters or nullptr if there are no remote
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// ICE parameters yet.
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IceParameters* remote_ice() {
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return remote_ice_parameters_.empty() ? nullptr
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: &remote_ice_parameters_.back();
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}
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// Returns the remote IceParameters and generation that match |ufrag|
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// if found, and returns nullptr otherwise.
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const IceParameters* FindRemoteIceFromUfrag(const std::string& ufrag,
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uint32_t* generation);
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// Returns the index of the latest remote ICE parameters, or 0 if no remote
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// ICE parameters have been received.
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uint32_t remote_ice_generation() {
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return remote_ice_parameters_.empty()
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? 0
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: static_cast<uint32_t>(remote_ice_parameters_.size() - 1);
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}
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// Samples a delay from the uniform distribution defined by the
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// regather_on_all_networks_interval ICE configuration pair.
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int SampleRegatherAllNetworksInterval();
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// Indicates if the given local port has been pruned.
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bool IsPortPruned(const Port* port) const;
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// Indicates if the given remote candidate has been pruned.
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bool IsRemoteCandidatePruned(const Candidate& cand) const;
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// Sets the writable state, signaling if necessary.
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void set_writable(bool writable);
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// Sets the receiving state, signaling if necessary.
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void set_receiving(bool receiving);
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std::string transport_name_;
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int component_;
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PortAllocator* allocator_;
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rtc::Thread* network_thread_;
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bool incoming_only_;
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int error_;
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std::vector<std::unique_ptr<PortAllocatorSession>> allocator_sessions_;
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// |ports_| contains ports that are used to form new connections when
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// new remote candidates are added.
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std::vector<PortInterface*> ports_;
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// |pruned_ports_| contains ports that have been removed from |ports_| and
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// are not being used to form new connections, but that aren't yet destroyed.
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// They may have existing connections, and they still fire signals such as
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// SignalUnknownAddress.
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std::vector<PortInterface*> pruned_ports_;
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// |connections_| is a sorted list with the first one always be the
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// |selected_connection_| when it's not nullptr. The combination of
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// |pinged_connections_| and |unpinged_connections_| has the same
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// connections as |connections_|. These 2 sets maintain whether a
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// connection should be pinged next or not.
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std::vector<Connection *> connections_;
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std::set<Connection*> pinged_connections_;
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std::set<Connection*> unpinged_connections_;
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Connection* selected_connection_ = nullptr;
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std::vector<RemoteCandidate> remote_candidates_;
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bool sort_dirty_; // indicates whether another sort is needed right now
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bool had_connection_ = false; // if connections_ has ever been nonempty
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typedef std::map<rtc::Socket::Option, int> OptionMap;
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OptionMap options_;
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IceParameters ice_parameters_;
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std::vector<IceParameters> remote_ice_parameters_;
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IceMode remote_ice_mode_;
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IceRole ice_role_;
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uint64_t tiebreaker_;
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IceGatheringState gathering_state_;
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// Used to generate random intervals for regather_all_networks_interval_range.
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webrtc::Random rand_;
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int check_receiving_interval_;
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int64_t last_ping_sent_ms_ = 0;
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int weak_ping_interval_ = WEAK_PING_INTERVAL;
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IceTransportState state_ = IceTransportState::STATE_INIT;
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IceConfig config_;
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int last_sent_packet_id_ = -1; // -1 indicates no packet was sent before.
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bool started_pinging_ = false;
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// The value put in the "nomination" attribute for the next nominated
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// connection. A zero-value indicates the connection will not be nominated.
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uint32_t nomination_ = 0;
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bool receiving_ = false;
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bool writable_ = false;
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webrtc::MetricsObserverInterface* metrics_observer_ = nullptr;
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rtc::Optional<rtc::NetworkRoute> network_route_;
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RTC_DISALLOW_COPY_AND_ASSIGN(P2PTransportChannel);
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};
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} // namespace cricket
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#endif // P2P_BASE_P2PTRANSPORTCHANNEL_H_
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