In https://webrtc-review.googlesource.com/c/src/+/1560 we moved WebRTC from src/webrtc to src/ (in order to preserve an healthy git history). This CL takes care of fixing header guards, #include paths, etc... NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iea91618212bee0af16aa3f05071eab8f93706578 Reviewed-on: https://webrtc-review.googlesource.com/1561 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19846}
138 lines
5.8 KiB
C++
138 lines
5.8 KiB
C++
/*
|
|
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#ifndef MEDIA_SCTP_SCTPTRANSPORTINTERNAL_H_
|
|
#define MEDIA_SCTP_SCTPTRANSPORTINTERNAL_H_
|
|
|
|
// TODO(deadbeef): Move SCTP code out of media/, and make it not depend on
|
|
// anything in media/.
|
|
|
|
#include <memory> // for unique_ptr
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "rtc_base/copyonwritebuffer.h"
|
|
#include "rtc_base/thread.h"
|
|
// For SendDataParams/ReceiveDataParams.
|
|
// TODO(deadbeef): Use something else for SCTP. It's confusing that we use an
|
|
// SSRC field for SID.
|
|
#include "media/base/mediachannel.h"
|
|
#include "p2p/base/packettransportinternal.h"
|
|
|
|
namespace cricket {
|
|
|
|
// The number of outgoing streams that we'll negotiate. Since stream IDs (SIDs)
|
|
// are 0-based, the highest usable SID is 1023.
|
|
//
|
|
// It's recommended to use the maximum of 65535 in:
|
|
// https://tools.ietf.org/html/draft-ietf-rtcweb-data-channel-13#section-6.2
|
|
// However, we use 1024 in order to save memory. usrsctp allocates 104 bytes
|
|
// for each pair of incoming/outgoing streams (on a 64-bit system), so 65535
|
|
// streams would waste ~6MB.
|
|
//
|
|
// Note: "max" and "min" here are inclusive.
|
|
constexpr uint16_t kMaxSctpStreams = 1024;
|
|
constexpr uint16_t kMaxSctpSid = kMaxSctpStreams - 1;
|
|
constexpr uint16_t kMinSctpSid = 0;
|
|
|
|
// This is the default SCTP port to use. It is passed along the wire and the
|
|
// connectee and connector must be using the same port. It is not related to the
|
|
// ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in
|
|
// usrsctp.h)
|
|
const int kSctpDefaultPort = 5000;
|
|
|
|
// Abstract SctpTransport interface for use internally (by
|
|
// PeerConnection/WebRtcSession/etc.). Exists to allow mock/fake SctpTransports
|
|
// to be created.
|
|
class SctpTransportInternal {
|
|
public:
|
|
virtual ~SctpTransportInternal() {}
|
|
|
|
// Changes what underlying DTLS channel is uses. Used when switching which
|
|
// bundled transport the SctpTransport uses.
|
|
// Assumes |channel| is non-null.
|
|
virtual void SetTransportChannel(rtc::PacketTransportInternal* channel) = 0;
|
|
|
|
// When Start is called, connects as soon as possible; this can be called
|
|
// before DTLS completes, in which case the connection will begin when DTLS
|
|
// completes. This method can be called multiple times, though not if either
|
|
// of the ports are changed.
|
|
//
|
|
// |local_sctp_port| and |remote_sctp_port| are passed along the wire and the
|
|
// listener and connector must be using the same port. They are not related
|
|
// to the ports at the IP level. If set to -1, we default to
|
|
// kSctpDefaultPort.
|
|
//
|
|
// TODO(deadbeef): Add remote max message size as parameter to Start, once we
|
|
// start supporting it.
|
|
// TODO(deadbeef): Support calling Start with different local/remote ports
|
|
// and create a new association? Not clear if this is something we need to
|
|
// support though. See: https://github.com/w3c/webrtc-pc/issues/979
|
|
virtual bool Start(int local_sctp_port, int remote_sctp_port) = 0;
|
|
|
|
// NOTE: Initially there was a "Stop" method here, but it was never used, so
|
|
// it was removed.
|
|
|
|
// Informs SctpTransport that |sid| will start being used. Returns false if
|
|
// it is impossible to use |sid|, or if it's already in use.
|
|
// Until calling this, can't send data using |sid|.
|
|
// TODO(deadbeef): Actually implement the "returns false if |sid| can't be
|
|
// used" part. See:
|
|
// https://bugs.chromium.org/p/chromium/issues/detail?id=619849
|
|
virtual bool OpenStream(int sid) = 0;
|
|
// The inverse of OpenStream. When this method returns, the reset process may
|
|
// have not finished but it will have begun.
|
|
// TODO(deadbeef): We need a way to tell when it's done. See:
|
|
// https://bugs.chromium.org/p/webrtc/issues/detail?id=4453
|
|
virtual bool ResetStream(int sid) = 0;
|
|
// Send data down this channel (will be wrapped as SCTP packets then given to
|
|
// usrsctp that will then post the network interface).
|
|
// Returns true iff successful data somewhere on the send-queue/network.
|
|
// Uses |params.ssrc| as the SCTP sid.
|
|
virtual bool SendData(const SendDataParams& params,
|
|
const rtc::CopyOnWriteBuffer& payload,
|
|
SendDataResult* result = nullptr) = 0;
|
|
|
|
// Indicates when the SCTP socket is created and not blocked by congestion
|
|
// control. This changes to false when SDR_BLOCK is returned from SendData,
|
|
// and
|
|
// changes to true when SignalReadyToSendData is fired. The underlying DTLS/
|
|
// ICE channels may be unwritable while ReadyToSendData is true, because data
|
|
// can still be queued in usrsctp.
|
|
virtual bool ReadyToSendData() = 0;
|
|
|
|
sigslot::signal0<> SignalReadyToSendData;
|
|
// ReceiveDataParams includes SID, seq num, timestamp, etc. CopyOnWriteBuffer
|
|
// contains message payload.
|
|
sigslot::signal2<const ReceiveDataParams&, const rtc::CopyOnWriteBuffer&>
|
|
SignalDataReceived;
|
|
// Parameter is SID of closed stream.
|
|
sigslot::signal1<int> SignalStreamClosedRemotely;
|
|
|
|
// Helper for debugging.
|
|
virtual void set_debug_name_for_testing(const char* debug_name) = 0;
|
|
};
|
|
|
|
// Factory class which can be used to allow fake SctpTransports to be injected
|
|
// for testing. Or, theoretically, SctpTransportInternal implementations that
|
|
// use something other than usrsctp.
|
|
class SctpTransportInternalFactory {
|
|
public:
|
|
virtual ~SctpTransportInternalFactory() {}
|
|
|
|
// Create an SCTP transport using |channel| for the underlying transport.
|
|
virtual std::unique_ptr<SctpTransportInternal> CreateSctpTransport(
|
|
rtc::PacketTransportInternal* channel) = 0;
|
|
};
|
|
|
|
} // namespace cricket
|
|
|
|
#endif // MEDIA_SCTP_SCTPTRANSPORTINTERNAL_H_
|