Philipp Hancke 833ec4d123 Make Port constructor take a CreatePortArgs argument
Introduces a struct CreatePortArgs that is similar to the existing
CreateRelayPortArgs and contains parameters that will be passed from
the constructors of descendents of the Port class to the Port.

This struct makes it easier to add new arguments to the port
constructor without changing all inheriting classes.

Rebase of https://webrtc-review.googlesource.com/c/src/+/341021

BUG=webrtc:14626

Change-Id: Id8e5c24a36149e1699e2b42c57e52002d27c86c8
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/345860
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org>
Commit-Queue: Philipp Hancke <phancke@meta.com>
Cr-Commit-Position: refs/heads/main@{#42339}
2024-05-17 15:39:47 +00:00

539 lines
20 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_BASE_PORT_H_
#define P2P_BASE_PORT_H_
#include <stddef.h>
#include <stdint.h>
#include <functional>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
#include "absl/base/attributes.h"
#include "absl/strings/string_view.h"
#include "absl/types/optional.h"
#include "api/candidate.h"
#include "api/field_trials_view.h"
#include "api/packet_socket_factory.h"
#include "api/rtc_error.h"
#include "api/sequence_checker.h"
#include "api/task_queue/task_queue_base.h"
#include "api/transport/field_trial_based_config.h"
#include "api/transport/stun.h"
#include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair.h"
#include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair_config.h"
#include "logging/rtc_event_log/ice_logger.h"
#include "p2p/base/candidate_pair_interface.h"
#include "p2p/base/connection.h"
#include "p2p/base/connection_info.h"
#include "p2p/base/p2p_constants.h"
#include "p2p/base/port_interface.h"
#include "p2p/base/stun_request.h"
#include "p2p/base/transport_description.h"
#include "rtc_base/async_packet_socket.h"
#include "rtc_base/callback_list.h"
#include "rtc_base/checks.h"
#include "rtc_base/dscp.h"
#include "rtc_base/memory/always_valid_pointer.h"
#include "rtc_base/net_helper.h"
#include "rtc_base/network.h"
#include "rtc_base/network/received_packet.h"
#include "rtc_base/network/sent_packet.h"
#include "rtc_base/rate_tracker.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/system/rtc_export.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread_annotations.h"
#include "rtc_base/weak_ptr.h"
namespace cricket {
// RFC 6544, TCP candidate encoding rules.
extern const int DISCARD_PORT;
extern const char TCPTYPE_ACTIVE_STR[];
extern const char TCPTYPE_PASSIVE_STR[];
extern const char TCPTYPE_SIMOPEN_STR[];
enum class MdnsNameRegistrationStatus {
// IP concealment with mDNS is not enabled or the name registration process is
// not started yet.
kNotStarted,
// A request to create and register an mDNS name for a local IP address of a
// host candidate is sent to the mDNS responder.
kInProgress,
// The name registration is complete and the created name is returned by the
// mDNS responder.
kCompleted,
};
// Stats that we can return about the port of a STUN candidate.
class StunStats {
public:
StunStats() = default;
StunStats(const StunStats&) = default;
~StunStats() = default;
StunStats& operator=(const StunStats& other) = default;
int stun_binding_requests_sent = 0;
int stun_binding_responses_received = 0;
double stun_binding_rtt_ms_total = 0;
double stun_binding_rtt_ms_squared_total = 0;
};
// Stats that we can return about a candidate.
class CandidateStats {
public:
CandidateStats() = default;
CandidateStats(const CandidateStats&) = default;
CandidateStats(CandidateStats&&) = default;
CandidateStats(Candidate candidate,
absl::optional<StunStats> stats = absl::nullopt)
: candidate_(std::move(candidate)), stun_stats_(std::move(stats)) {}
~CandidateStats() = default;
CandidateStats& operator=(const CandidateStats& other) = default;
const Candidate& candidate() const { return candidate_; }
const absl::optional<StunStats>& stun_stats() const { return stun_stats_; }
private:
Candidate candidate_;
// STUN port stats if this candidate is a STUN candidate.
absl::optional<StunStats> stun_stats_;
};
typedef std::vector<CandidateStats> CandidateStatsList;
const char* ProtoToString(ProtocolType proto);
absl::optional<ProtocolType> StringToProto(absl::string_view proto_name);
struct ProtocolAddress {
rtc::SocketAddress address;
ProtocolType proto;
ProtocolAddress(const rtc::SocketAddress& a, ProtocolType p)
: address(a), proto(p) {}
bool operator==(const ProtocolAddress& o) const {
return address == o.address && proto == o.proto;
}
bool operator!=(const ProtocolAddress& o) const { return !(*this == o); }
};
struct IceCandidateErrorEvent {
IceCandidateErrorEvent() = default;
IceCandidateErrorEvent(absl::string_view address,
int port,
absl::string_view url,
int error_code,
absl::string_view error_text)
: address(std::move(address)),
port(port),
url(std::move(url)),
error_code(error_code),
error_text(std::move(error_text)) {}
std::string address;
int port = 0;
std::string url;
int error_code = 0;
std::string error_text;
};
struct CandidatePairChangeEvent {
CandidatePair selected_candidate_pair;
int64_t last_data_received_ms;
std::string reason;
// How long do we estimate that we've been disconnected.
int64_t estimated_disconnected_time_ms;
};
typedef std::set<rtc::SocketAddress> ServerAddresses;
// Represents a local communication mechanism that can be used to create
// connections to similar mechanisms of the other client. Subclasses of this
// one add support for specific mechanisms like local UDP ports.
class RTC_EXPORT Port : public PortInterface, public sigslot::has_slots<> {
public:
// A struct containing common arguments to creating a port. See also
// CreateRelayPortArgs.
struct PortParametersRef {
webrtc::TaskQueueBase* network_thread;
rtc::PacketSocketFactory* socket_factory;
const rtc::Network* network;
absl::string_view ice_username_fragment;
absl::string_view ice_password;
const webrtc::FieldTrialsView* field_trials;
};
protected:
// Constructors for use only by via constructors in derived classes.
Port(const PortParametersRef& args, webrtc::IceCandidateType type);
Port(const PortParametersRef& args,
webrtc::IceCandidateType type,
uint16_t min_port,
uint16_t max_port,
bool shared_socket = false);
[[deprecated("Pass arguments using PortParametersRef")]] Port(
webrtc::TaskQueueBase* thread,
webrtc::IceCandidateType type,
rtc::PacketSocketFactory* factory,
const rtc::Network* network,
absl::string_view username_fragment,
absl::string_view password,
const webrtc::FieldTrialsView* field_trials = nullptr);
[[deprecated("Pass arguments using PortParametersRef")]] Port(
webrtc::TaskQueueBase* thread,
webrtc::IceCandidateType type,
rtc::PacketSocketFactory* factory,
const rtc::Network* network,
uint16_t min_port,
uint16_t max_port,
absl::string_view username_fragment,
absl::string_view password,
const webrtc::FieldTrialsView* field_trials = nullptr,
bool shared_socket = false);
public:
~Port() override;
// Note that the port type does NOT uniquely identify different subclasses of
// Port. Use the 2-tuple of the port type AND the protocol (GetProtocol()) to
// uniquely identify subclasses. Whenever a new subclass of Port introduces a
// conflict in the value of the 2-tuple, make sure that the implementation
// that relies on this 2-tuple for RTTI is properly changed.
webrtc::IceCandidateType Type() const override;
const rtc::Network* Network() const override;
// Methods to set/get ICE role and tiebreaker values.
IceRole GetIceRole() const override;
void SetIceRole(IceRole role) override;
void SetIceTiebreaker(uint64_t tiebreaker) override;
uint64_t IceTiebreaker() const override;
bool SharedSocket() const override;
void ResetSharedSocket() { shared_socket_ = false; }
// Should not destroy the port even if no connection is using it. Called when
// a port is ready to use.
void KeepAliveUntilPruned();
// Allows a port to be destroyed if no connection is using it.
void Prune();
// Call to stop any currently pending operations from running.
void CancelPendingTasks();
// The thread on which this port performs its I/O.
webrtc::TaskQueueBase* thread() override { return thread_; }
// The factory used to create the sockets of this port.
rtc::PacketSocketFactory* socket_factory() const override { return factory_; }
// For debugging purposes.
const std::string& content_name() const override { return content_name_; }
void set_content_name(absl::string_view content_name) {
content_name_ = std::string(content_name);
}
int component() const { return component_; }
void set_component(int component) { component_ = component; }
bool send_retransmit_count_attribute() const override {
return send_retransmit_count_attribute_;
}
void set_send_retransmit_count_attribute(bool enable) {
send_retransmit_count_attribute_ = enable;
}
// Identifies the generation that this port was created in.
uint32_t generation() const override { return generation_; }
void set_generation(uint32_t generation) override {
generation_ = generation;
}
const std::string& username_fragment() const;
const std::string& password() const { return password_; }
// May be called when this port was initially created by a pooled
// PortAllocatorSession, and is now being assigned to an ICE transport.
// Updates the information for candidates as well.
void SetIceParameters(int component,
absl::string_view username_fragment,
absl::string_view password);
// Fired when candidates are discovered by the port. When all candidates
// are discovered that belong to port SignalAddressReady is fired.
sigslot::signal2<Port*, const Candidate&> SignalCandidateReady;
// Provides all of the above information in one handy object.
const std::vector<Candidate>& Candidates() const override;
// Fired when candidate discovery failed using certain server.
sigslot::signal2<Port*, const IceCandidateErrorEvent&> SignalCandidateError;
// SignalPortComplete is sent when port completes the task of candidates
// allocation.
sigslot::signal1<Port*> SignalPortComplete;
// This signal sent when port fails to allocate candidates and this port
// can't be used in establishing the connections. When port is in shared mode
// and port fails to allocate one of the candidates, port shouldn't send
// this signal as other candidates might be usefull in establishing the
// connection.
sigslot::signal1<Port*> SignalPortError;
void SubscribePortDestroyed(
std::function<void(PortInterface*)> callback) override;
void SendPortDestroyed(Port* port);
// Returns a map containing all of the connections of this port, keyed by the
// remote address.
typedef std::map<rtc::SocketAddress, Connection*> AddressMap;
const AddressMap& connections() { return connections_; }
// Returns the connection to the given address or NULL if none exists.
Connection* GetConnection(const rtc::SocketAddress& remote_addr) override;
// Removes and deletes a connection object. `DestroyConnection` will
// delete the connection object directly whereas `DestroyConnectionAsync`
// defers the `delete` operation to when the call stack has been unwound.
// Async may be needed when deleting a connection object from within a
// callback.
void DestroyConnection(Connection* conn) override {
DestroyConnectionInternal(conn, false);
}
void DestroyConnectionAsync(Connection* conn) override {
DestroyConnectionInternal(conn, true);
}
// In a shared socket mode each port which shares the socket will decide
// to accept the packet based on the `remote_addr`. Currently only UDP
// port implemented this method.
// TODO(mallinath) - Make it pure virtual.
virtual bool HandleIncomingPacket(rtc::AsyncPacketSocket* socket,
const rtc::ReceivedPacket& packet);
// Shall the port handle packet from this `remote_addr`.
// This method is overridden by TurnPort.
virtual bool CanHandleIncomingPacketsFrom(
const rtc::SocketAddress& remote_addr) const;
// Sends a response error to the given request.
void SendBindingErrorResponse(StunMessage* message,
const rtc::SocketAddress& addr,
int error_code,
absl::string_view reason) override;
void SendUnknownAttributesErrorResponse(
StunMessage* message,
const rtc::SocketAddress& addr,
const std::vector<uint16_t>& unknown_types);
void EnablePortPackets() override;
// Called if the port has no connections and is no longer useful.
void Destroy();
// Debugging description of this port
std::string ToString() const override;
uint16_t min_port() { return min_port_; }
uint16_t max_port() { return max_port_; }
// Timeout shortening function to speed up unit tests.
void set_timeout_delay(int delay);
// This method will return local and remote username fragements from the
// stun username attribute if present.
bool ParseStunUsername(const StunMessage* stun_msg,
std::string* local_username,
std::string* remote_username) const override;
std::string CreateStunUsername(
absl::string_view remote_username) const override;
bool MaybeIceRoleConflict(const rtc::SocketAddress& addr,
IceMessage* stun_msg,
absl::string_view remote_ufrag) override;
// Called when a packet has been sent to the socket.
// This is made pure virtual to notify subclasses of Port that they MUST
// listen to AsyncPacketSocket::SignalSentPacket and then call
// PortInterface::OnSentPacket.
virtual void OnSentPacket(rtc::AsyncPacketSocket* socket,
const rtc::SentPacket& sent_packet) = 0;
// Called when the socket is currently able to send.
void OnReadyToSend();
// Called when the Connection discovers a local peer reflexive candidate.
void AddPrflxCandidate(const Candidate& local) override;
int16_t network_cost() const override { return network_cost_; }
void GetStunStats(absl::optional<StunStats>* stats) override {}
protected:
void UpdateNetworkCost() override;
rtc::WeakPtr<Port> NewWeakPtr() { return weak_factory_.GetWeakPtr(); }
void AddAddress(const rtc::SocketAddress& address,
const rtc::SocketAddress& base_address,
const rtc::SocketAddress& related_address,
absl::string_view protocol,
absl::string_view relay_protocol,
absl::string_view tcptype,
webrtc::IceCandidateType type,
uint32_t type_preference,
uint32_t relay_preference,
absl::string_view url,
bool is_final);
void FinishAddingAddress(const Candidate& c, bool is_final)
RTC_RUN_ON(thread_);
virtual void PostAddAddress(bool is_final);
// Adds the given connection to the map keyed by the remote candidate address.
// If an existing connection has the same address, the existing one will be
// replaced and destroyed.
void AddOrReplaceConnection(Connection* conn);
// Called when a packet is received from an unknown address that is not
// currently a connection. If this is an authenticated STUN binding request,
// then we will signal the client.
void OnReadPacket(const rtc::ReceivedPacket& packet, ProtocolType proto);
[[deprecated(
"Use OnReadPacket(const rtc::ReceivedPacket& packet, ProtocolType "
"proto)")]] void
OnReadPacket(const char* data,
size_t size,
const rtc::SocketAddress& addr,
ProtocolType proto) {
OnReadPacket(rtc::ReceivedPacket::CreateFromLegacy(
data, size, /*packet_time_us = */ -1, addr),
proto);
}
// If the given data comprises a complete and correct STUN message then the
// return value is true, otherwise false. If the message username corresponds
// with this port's username fragment, msg will contain the parsed STUN
// message. Otherwise, the function may send a STUN response internally.
// remote_username contains the remote fragment of the STUN username.
bool GetStunMessage(const char* data,
size_t size,
const rtc::SocketAddress& addr,
std::unique_ptr<IceMessage>* out_msg,
std::string* out_username) override;
// Checks if the address in addr is compatible with the port's ip.
bool IsCompatibleAddress(const rtc::SocketAddress& addr);
// Returns DSCP value packets generated by the port itself should use.
rtc::DiffServCodePoint StunDscpValue() const override;
// Extra work to be done in subclasses when a connection is destroyed.
virtual void HandleConnectionDestroyed(Connection* conn) {}
void DestroyAllConnections();
void CopyPortInformationToPacketInfo(rtc::PacketInfo* info) const;
MdnsNameRegistrationStatus mdns_name_registration_status() const {
return mdns_name_registration_status_;
}
void set_mdns_name_registration_status(MdnsNameRegistrationStatus status) {
mdns_name_registration_status_ = status;
}
const webrtc::FieldTrialsView& field_trials() const { return *field_trials_; }
webrtc::IceCandidateType type() const { return type_; }
private:
bool MaybeObfuscateAddress(const Candidate& c, bool is_final)
RTC_RUN_ON(thread_);
void PostDestroyIfDead(bool delayed);
void DestroyIfDead();
// Called internally when deleting a connection object.
// Returns true if the connection object was removed from the `connections_`
// list and the state updated accordingly. If the connection was not found
// in the list, the return value is false. Note that this may indicate
// incorrect behavior of external code that might be attempting to delete
// connection objects from within a 'on destroyed' callback notification
// for the connection object itself.
bool OnConnectionDestroyed(Connection* conn);
// Private implementation of DestroyConnection to keep the async usage
// distinct.
void DestroyConnectionInternal(Connection* conn, bool async);
void OnNetworkTypeChanged(const rtc::Network* network);
webrtc::TaskQueueBase* const thread_;
rtc::PacketSocketFactory* const factory_;
webrtc::AlwaysValidPointer<const webrtc::FieldTrialsView,
webrtc::FieldTrialBasedConfig>
field_trials_;
const webrtc::IceCandidateType type_;
bool send_retransmit_count_attribute_;
const rtc::Network* network_;
uint16_t min_port_;
uint16_t max_port_;
std::string content_name_;
int component_;
uint32_t generation_;
// In order to establish a connection to this Port (so that real data can be
// sent through), the other side must send us a STUN binding request that is
// authenticated with this username_fragment and password.
// PortAllocatorSession will provide these username_fragment and password.
std::string ice_username_fragment_ RTC_GUARDED_BY(thread_);
std::string password_ RTC_GUARDED_BY(thread_);
std::vector<Candidate> candidates_ RTC_GUARDED_BY(thread_);
AddressMap connections_;
int timeout_delay_;
bool enable_port_packets_;
IceRole ice_role_;
uint64_t tiebreaker_;
bool shared_socket_;
// A virtual cost perceived by the user, usually based on the network type
// (WiFi. vs. Cellular). It takes precedence over the priority when
// comparing two connections.
int16_t network_cost_;
// INIT: The state when a port is just created.
// KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no
// connection is using it.
// PRUNED: It will be destroyed if no connection is using it for a period of
// 30 seconds.
enum class State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED };
State state_ = State::INIT;
int64_t last_time_all_connections_removed_ = 0;
MdnsNameRegistrationStatus mdns_name_registration_status_ =
MdnsNameRegistrationStatus::kNotStarted;
webrtc::CallbackList<PortInterface*> port_destroyed_callback_list_;
// Keep as the last member variable.
rtc::WeakPtrFactory<Port> weak_factory_;
};
} // namespace cricket
#endif // P2P_BASE_PORT_H_