Erik Språng f4ef2dd532 Don't signal updated bitrate allocation on encoder paused
If the paced queue gets too long becaused of e.g. encoder overshoot,
the encoder is paused by setting the target bitrate to 0. Don't signal
this 0-bitrate via RTCP TargetBitrate message as the overall target
bitrate is probably unchanged.

Bug: webrtc:9734
Change-Id: I77f23b707a8d4494d0c89fa05005ac1482eace52
Reviewed-on: https://webrtc-review.googlesource.com/99507
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Commit-Queue: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24679}
2018-09-11 11:28:20 +00:00
2018-09-01 09:20:03 +00:00
2018-09-06 12:53:19 +00:00
2018-09-11 09:32:14 +00:00
2018-09-05 09:30:08 +00:00
.gn
2018-08-13 13:54:05 +00:00
2018-09-10 12:16:53 +00:00
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2017-09-15 04:25:06 +00:00
2018-07-23 15:28:48 +00:00
2018-09-04 11:14:07 +00:00
2018-07-23 15:28:48 +00:00
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2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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