In the Socket module, there are a few (two, to be exact right now, but the goal is to have even more) separate "handlers" that are responsible for a feature set. These handlers must have an API to interact with the rest of the socket - and this is the API. Mocks are also added. Bug: webrtc:12614 Change-Id: If19b43bf99a784bba3a42467d0ed3abdd8b4c62c Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/214128 Commit-Queue: Victor Boivie <boivie@webrtc.org> Reviewed-by: Tommi <tommi@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33826}
153 lines
5.3 KiB
C++
153 lines
5.3 KiB
C++
/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef NET_DCSCTP_SOCKET_MOCK_DCSCTP_SOCKET_CALLBACKS_H_
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#define NET_DCSCTP_SOCKET_MOCK_DCSCTP_SOCKET_CALLBACKS_H_
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#include <cstdint>
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#include <deque>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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#include "api/array_view.h"
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#include "net/dcsctp/public/dcsctp_message.h"
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#include "net/dcsctp/public/dcsctp_socket.h"
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#include "net/dcsctp/public/timeout.h"
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#include "net/dcsctp/public/types.h"
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#include "net/dcsctp/timer/fake_timeout.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/random.h"
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#include "test/gmock.h"
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namespace dcsctp {
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namespace internal {
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// It can be argued if a mocked random number generator should be deterministic
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// or if it should be have as a "real" random number generator. In this
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// implementation, each instantiation of `MockDcSctpSocketCallbacks` will have
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// their `GetRandomInt` return different sequences, but each instantiation will
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// always generate the same sequence of random numbers. This to make it easier
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// to compare logs from tests, but still to let e.g. two different sockets (used
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// in the same test) get different random numbers, so that they don't start e.g.
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// on the same sequence number. While that isn't an issue in the protocol, it
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// just makes debugging harder as the two sockets would look exactly the same.
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//
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// In a real implementation of `DcSctpSocketCallbacks` the random number
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// generator backing `GetRandomInt` should be seeded externally and correctly.
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inline int GetUniqueSeed() {
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static int seed = 0;
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return ++seed;
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}
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} // namespace internal
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class MockDcSctpSocketCallbacks : public DcSctpSocketCallbacks {
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public:
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MockDcSctpSocketCallbacks()
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: random_(internal::GetUniqueSeed()),
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timeout_manager_([this]() { return now_; }) {
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ON_CALL(*this, SendPacket)
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.WillByDefault([this](rtc::ArrayView<const uint8_t> data) {
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sent_packets_.emplace_back(
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std::vector<uint8_t>(data.begin(), data.end()));
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});
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ON_CALL(*this, OnMessageReceived)
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.WillByDefault([this](DcSctpMessage message) {
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received_messages_.emplace_back(std::move(message));
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});
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ON_CALL(*this, OnError)
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.WillByDefault([](ErrorKind error, absl::string_view message) {
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RTC_LOG(LS_WARNING)
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<< "Socket error: " << ToString(error) << "; " << message;
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});
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}
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MOCK_METHOD(void,
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SendPacket,
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(rtc::ArrayView<const uint8_t> data),
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(override));
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std::unique_ptr<Timeout> CreateTimeout() override {
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return timeout_manager_.CreateTimeout();
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}
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TimeMs TimeMillis() override { return now_; }
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uint32_t GetRandomInt(uint32_t low, uint32_t high) override {
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return random_.Rand(low, high);
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}
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MOCK_METHOD(void, NotifyOutgoingMessageBufferEmpty, (), (override));
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MOCK_METHOD(void, OnMessageReceived, (DcSctpMessage message), (override));
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MOCK_METHOD(void,
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OnError,
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(ErrorKind error, absl::string_view message),
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(override));
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MOCK_METHOD(void,
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OnAborted,
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(ErrorKind error, absl::string_view message),
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(override));
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MOCK_METHOD(void, OnConnected, (), (override));
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MOCK_METHOD(void, OnClosed, (), (override));
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MOCK_METHOD(void, OnConnectionRestarted, (), (override));
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MOCK_METHOD(void,
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OnStreamsResetFailed,
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(rtc::ArrayView<const StreamID> outgoing_streams,
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absl::string_view reason),
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(override));
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MOCK_METHOD(void,
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OnStreamsResetPerformed,
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(rtc::ArrayView<const StreamID> outgoing_streams),
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(override));
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MOCK_METHOD(void,
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OnIncomingStreamsReset,
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(rtc::ArrayView<const StreamID> incoming_streams),
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(override));
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MOCK_METHOD(void,
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OnSentMessageExpired,
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(StreamID stream_id, PPID ppid, bool unsent),
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(override));
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bool HasPacket() const { return !sent_packets_.empty(); }
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std::vector<uint8_t> ConsumeSentPacket() {
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if (sent_packets_.empty()) {
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return {};
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}
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std::vector<uint8_t> ret = std::move(sent_packets_.front());
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sent_packets_.pop_front();
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return ret;
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}
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absl::optional<DcSctpMessage> ConsumeReceivedMessage() {
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if (received_messages_.empty()) {
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return absl::nullopt;
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}
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DcSctpMessage ret = std::move(received_messages_.front());
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received_messages_.pop_front();
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return ret;
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}
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void AdvanceTime(DurationMs duration_ms) { now_ = now_ + duration_ms; }
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void SetTime(TimeMs now) { now_ = now; }
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std::vector<TimeoutID> RunTimers() { return timeout_manager_.RunTimers(); }
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private:
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TimeMs now_ = TimeMs(0);
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webrtc::Random random_;
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FakeTimeoutManager timeout_manager_;
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std::deque<std::vector<uint8_t>> sent_packets_;
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std::deque<DcSctpMessage> received_messages_;
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};
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} // namespace dcsctp
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#endif // NET_DCSCTP_SOCKET_MOCK_DCSCTP_SOCKET_CALLBACKS_H_
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