Anna Lemehova d48113627a Fix hw decoder rendering delay after frame resize
Need to clear frameInfos in case of reinit, as outdated items produce
incorrect decode time. This leds to render timestamps 'in future'
(VCMTiming::RenderTime) and rendering delays (low fps).

Bug: None
Change-Id: Iee569ff74fe3e0ff3610877472756cbbd59aba7a
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/374680
Auto-Submit: Anna Lemehova <anna.lemehova@gmail.com>
Reviewed-by: Zoé Lepaul <xalep@webrtc.org>
Commit-Queue: Zoé Lepaul <xalep@webrtc.org>
Reviewed-by: Sergey Silkin <ssilkin@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#43772}
2025-01-20 03:12:34 -08:00
..
2025-01-08 09:08:36 -08:00
2023-11-07 09:58:37 +00:00
2022-03-31 10:48:31 +00:00
2018-03-01 20:22:48 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync

You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'

More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in src/jni/pc/.