Victor Boivie edfaaef086 Propagate socket write errors for DtlsTransport
The UDP sockets in WebRTC are non-blocking, and when writing too much
to them so that their send buffer becomes exhausted, they will return
EAGAIN or EWOULDBLOCK, which indicates that the client will need to
retry a bit later.

Media packets are generally sent by the pacer, which generally avoids
this exhaustion, but for SCTP which has a congestion control algorithm
quite similar to TCP, it may overshoot the amount of data it writes. If
the SCTP library can be notified when writing fails, it can stop writing
for a while until the socket recovers, which will result in less
overshooting and fewer lost packets (possibly even none). But for the
SCTP library to be able to know this, errors must be propagated, which
they weren't with the argument that packets may get lost anyway.

Bug: webrtc:12943
Change-Id: I9244580abf0d48ff810da30a23f995d12be623ed
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/228439
Reviewed-by: Tommi <tommi@webrtc.org>
Commit-Queue: Tommi <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34751}
2021-08-13 10:30:29 +00:00
..
2021-04-12 22:24:56 +00:00
2020-03-03 14:10:18 +00:00