Sami Kalliomäki 6e509f9167 Handle case createShader throws an exception.
Ensures the state of the class remains correct even if an unhandled
exception is thrown from this method.

Bug: b/176214704
Change-Id: I94504bb8aa4bd2dba45d116d5fa13da070a3b60f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/201621
Reviewed-by: Xavier Lepaul‎ <xalep@webrtc.org>
Commit-Queue: Sami Kalliomäki <sakal@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#32963}
2021-01-13 15:50:12 +00:00
..
2021-01-11 18:32:30 +00:00
2020-02-19 13:37:36 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync

You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'

More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in src/jni/pc/.