Magnus Jedvert ecae9cd1a7 Android: Add error callback for GL_OUT_OF_MEMORY in EglRenderer
Encountering GL_OUT_OF_MEMORY is relatively common and we should give
clients a chance to deal with it in a non-fatal way.

Bug: webrtc:8154
Change-Id: Ifa9ca74392f21083692b02a5144dc5632a88d34d
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/144561
Commit-Queue: Magnus Jedvert <magjed@webrtc.org>
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28495}
2019-07-05 13:04:17 +00:00
2018-10-05 14:40:21 +00:00
2019-07-04 15:54:36 +00:00
2019-07-03 14:44:46 +00:00
2019-07-02 06:48:30 +00:00
2017-09-15 04:25:06 +00:00
2018-12-18 12:30:58 +00:00
2019-05-17 18:11:58 +00:00
2017-09-15 04:25:06 +00:00
2018-07-23 15:28:48 +00:00
2018-07-23 15:28:48 +00:00
2017-09-15 04:25:06 +00:00
2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%