webrtc_m130/test/scenario/audio_stream.h
Steve Anton 10542f21c8 (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries
Mechanically generated by running this command:

tools_webrtc/do-renames.sh update all-renames.txt && git cl format

Then manually updating:

tools_webrtc/sanitizers/tsan_suppressions_webrtc.cc

Bug: webrtc:10159
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: I54824cd91dada8fc3ee3d098f971bc319d477833
Reviewed-on: https://webrtc-review.googlesource.com/c/115653
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26226}
2019-01-11 17:11:39 +00:00

95 lines
3.0 KiB
C++

/*
* Copyright 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef TEST_SCENARIO_AUDIO_STREAM_H_
#define TEST_SCENARIO_AUDIO_STREAM_H_
#include <memory>
#include <string>
#include <vector>
#include "rtc_base/constructor_magic.h"
#include "test/scenario/call_client.h"
#include "test/scenario/column_printer.h"
#include "test/scenario/network_node.h"
#include "test/scenario/scenario_config.h"
namespace webrtc {
namespace test {
// SendAudioStream represents sending of audio. It can be used for starting the
// stream if neccessary.
class SendAudioStream {
public:
RTC_DISALLOW_COPY_AND_ASSIGN(SendAudioStream);
~SendAudioStream();
void Start();
ColumnPrinter StatsPrinter();
private:
friend class Scenario;
friend class AudioStreamPair;
friend class ReceiveAudioStream;
SendAudioStream(CallClient* sender,
AudioStreamConfig config,
rtc::scoped_refptr<AudioEncoderFactory> encoder_factory,
Transport* send_transport);
AudioSendStream* send_stream_ = nullptr;
CallClient* const sender_;
const AudioStreamConfig config_;
uint32_t ssrc_;
};
// ReceiveAudioStream represents an audio receiver. It can't be used directly.
class ReceiveAudioStream {
public:
RTC_DISALLOW_COPY_AND_ASSIGN(ReceiveAudioStream);
~ReceiveAudioStream();
void Start();
private:
friend class Scenario;
friend class AudioStreamPair;
ReceiveAudioStream(CallClient* receiver,
AudioStreamConfig config,
SendAudioStream* send_stream,
rtc::scoped_refptr<AudioDecoderFactory> decoder_factory,
Transport* feedback_transport);
AudioReceiveStream* receive_stream_ = nullptr;
CallClient* const receiver_;
const AudioStreamConfig config_;
};
// AudioStreamPair represents an audio streaming session. It can be used to
// access underlying send and receive classes. It can also be used in calls to
// the Scenario class.
class AudioStreamPair {
public:
RTC_DISALLOW_COPY_AND_ASSIGN(AudioStreamPair);
~AudioStreamPair();
SendAudioStream* send() { return &send_stream_; }
ReceiveAudioStream* receive() { return &receive_stream_; }
private:
friend class Scenario;
AudioStreamPair(CallClient* sender,
rtc::scoped_refptr<AudioEncoderFactory> encoder_factory,
CallClient* receiver,
rtc::scoped_refptr<AudioDecoderFactory> decoder_factory,
AudioStreamConfig config);
private:
const AudioStreamConfig config_;
SendAudioStream send_stream_;
ReceiveAudioStream receive_stream_;
};
} // namespace test
} // namespace webrtc
#endif // TEST_SCENARIO_AUDIO_STREAM_H_