deadbeef e84cd2eaca Cache a ClientHello received before the DTLS handshake has started.
In some cases, the DTLS ClientHello may arrive before the server's
transport is writable (before it receives a STUN ping response), or
even before it receives a remote fingerprint. If this packet is
discarded, it may take a second for a it to be sent again.

So, this CL caches it instead of dropping it, and feeds it into
the SSL library once the handshake has been started.

BUG=webrtc:5789

Review-Url: https://codereview.webrtc.org/1912323002
Cr-Commit-Position: refs/heads/master@{#12634}
2016-05-05 00:16:39 +00:00
2014-06-17 08:54:03 +00:00
2015-09-11 09:04:09 +00:00
2016-04-16 17:24:53 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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