sergeyu@chromium.org e6e749da38 Add MouseCursorRenderer.
The new class acts as a wrapper for DesktopCapturer interface. It takes
mouse shape and position from MouseCursorCapturer and renders it on the
frames produced by underlying DesktopCapturer.

BUG=crbug.com/173265
R=wez@chromium.org
TBR=andrew@webrtc.org (modules.gyp)

Review URL: https://webrtc-codereview.appspot.com/2387004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@4968 4adac7df-926f-26a2-2b94-8c16560cd09d
2013-10-16 02:48:41 +00:00

44 lines
1.1 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/desktop_capture/desktop_geometry.h"
#include <algorithm>
namespace webrtc {
bool DesktopRect::Contains(const DesktopVector& point) const {
return point.x() >= left() && point.x() < right() &&
point.y() >= top() && point.y() < bottom();
}
void DesktopRect::IntersectWith(const DesktopRect& rect) {
left_ = std::max(left(), rect.left());
top_ = std::max(top(), rect.top());
right_ = std::min(right(), rect.right());
bottom_ = std::min(bottom(), rect.bottom());
if (is_empty()) {
left_ = 0;
top_ = 0;
right_ = 0;
bottom_ = 0;
}
}
void DesktopRect::Translate(int32_t dx, int32_t dy) {
left_ += dx;
top_ += dy;
right_ += dx;
bottom_ += dy;
}
} // namespace webrtc