webrtc_m130/webrtc/modules/pacing/paced_sender.h
perkj 71ee44cc6d This cl:
1. It moves calculation of the needed padding to VideoSendStream instead of ViEEncoder and only does it once per send Stream instead of every time the network estimate changes.

2. The maximum amount of padding sent was prior to this cl calculated and updated based on network estimate changes. However, it can only change based on encoder configuration changes and if send streams are added or removed. This cl change the VideoSendStream/VieEncoder to notify the BitrateAllocator of changes to the needed padding bitrate and for BitrateAllocator to notify Call of these changes.

3. Fixed an issue in the SendPacer where it could send a padding packet before sending a real packet. This caused the test EndToEndTest.RestartingSendStreamPreservesRtpStatesWithRtx to fail with these refactorings since the pacer suddenly could send a padding packet before the encoder had produced its first frame.

BUG=webrtc:5687

Review-Url: https://codereview.webrtc.org/1993113003
Cr-Commit-Position: refs/heads/master@{#13149}
2016-06-15 07:47:58 +00:00

172 lines
6.6 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_PACING_PACED_SENDER_H_
#define WEBRTC_MODULES_PACING_PACED_SENDER_H_
#include <list>
#include <memory>
#include <set>
#include "webrtc/base/thread_annotations.h"
#include "webrtc/modules/include/module.h"
#include "webrtc/modules/rtp_rtcp/include/rtp_rtcp_defines.h"
#include "webrtc/typedefs.h"
namespace webrtc {
class BitrateProber;
class Clock;
class CriticalSectionWrapper;
namespace paced_sender {
class IntervalBudget;
struct Packet;
class PacketQueue;
} // namespace paced_sender
class PacedSender : public Module, public RtpPacketSender {
public:
class PacketSender {
public:
// Note: packets sent as a result of a callback should not pass by this
// module again.
// Called when it's time to send a queued packet.
// Returns false if packet cannot be sent.
virtual bool TimeToSendPacket(uint32_t ssrc,
uint16_t sequence_number,
int64_t capture_time_ms,
bool retransmission,
int probe_cluster_id) = 0;
// Called when it's a good time to send a padding data.
// Returns the number of bytes sent.
virtual size_t TimeToSendPadding(size_t bytes, int probe_cluster_id) = 0;
protected:
virtual ~PacketSender() {}
};
// Expected max pacer delay in ms. If ExpectedQueueTimeMs() is higher than
// this value, the packet producers should wait (eg drop frames rather than
// encoding them). Bitrate sent may temporarily exceed target set by
// UpdateBitrate() so that this limit will be upheld.
static const int64_t kMaxQueueLengthMs;
// Pacing-rate relative to our target send rate.
// Multiplicative factor that is applied to the target bitrate to calculate
// the number of bytes that can be transmitted per interval.
// Increasing this factor will result in lower delays in cases of bitrate
// overshoots from the encoder.
static const float kDefaultPaceMultiplier;
static const size_t kMinProbePacketSize = 200;
PacedSender(Clock* clock,
PacketSender* packet_sender);
virtual ~PacedSender();
// Temporarily pause all sending.
void Pause();
// Resume sending packets.
void Resume();
// Enable bitrate probing. Enabled by default, mostly here to simplify
// testing. Must be called before any packets are being sent to have an
// effect.
void SetProbingEnabled(bool enabled);
// Sets the estimated capacity of the network. Must be called once before
// packets can be sent.
// |bitrate_bps| is our estimate of what we are allowed to send on average.
// We will pace out bursts of packets at a bitrate of
// |bitrate_bps| * kDefaultPaceMultiplier.
virtual void SetEstimatedBitrate(uint32_t bitrate_bps);
// Sets the minimum send bitrate and maximum padding bitrate requested by send
// streams.
// |min_send_bitrate_bps| might be higher that the estimated available network
// bitrate and if so, the pacer will send with |min_send_bitrate_bps|.
// |max_padding_bitrate_bps| might be higher than the estimate available
// network bitrate and if so, the pacer will send padding packets to reach
// the min of the estimated available bitrate and |max_padding_bitrate_bps|.
void SetSendBitrateLimits(int min_send_bitrate_bps,
int max_padding_bitrate_bps);
// Returns true if we send the packet now, else it will add the packet
// information to the queue and call TimeToSendPacket when it's time to send.
void InsertPacket(RtpPacketSender::Priority priority,
uint32_t ssrc,
uint16_t sequence_number,
int64_t capture_time_ms,
size_t bytes,
bool retransmission) override;
// Returns the time since the oldest queued packet was enqueued.
virtual int64_t QueueInMs() const;
virtual size_t QueueSizePackets() const;
// Returns the number of milliseconds it will take to send the current
// packets in the queue, given the current size and bitrate, ignoring prio.
virtual int64_t ExpectedQueueTimeMs() const;
// Returns the average time since being enqueued, in milliseconds, for all
// packets currently in the pacer queue, or 0 if queue is empty.
virtual int64_t AverageQueueTimeMs();
// Returns the number of milliseconds until the module want a worker thread
// to call Process.
int64_t TimeUntilNextProcess() override;
// Process any pending packets in the queue(s).
void Process() override;
private:
// Updates the number of bytes that can be sent for the next time interval.
void UpdateBytesPerInterval(int64_t delta_time_in_ms)
EXCLUSIVE_LOCKS_REQUIRED(critsect_);
bool SendPacket(const paced_sender::Packet& packet, int probe_cluster_id)
EXCLUSIVE_LOCKS_REQUIRED(critsect_);
void SendPadding(size_t padding_needed, int probe_cluster_id)
EXCLUSIVE_LOCKS_REQUIRED(critsect_);
Clock* const clock_;
PacketSender* const packet_sender_;
std::unique_ptr<CriticalSectionWrapper> critsect_;
bool paused_ GUARDED_BY(critsect_);
bool probing_enabled_;
// This is the media budget, keeping track of how many bits of media
// we can pace out during the current interval.
std::unique_ptr<paced_sender::IntervalBudget> media_budget_
GUARDED_BY(critsect_);
// This is the padding budget, keeping track of how many bits of padding we're
// allowed to send out during the current interval. This budget will be
// utilized when there's no media to send.
std::unique_ptr<paced_sender::IntervalBudget> padding_budget_
GUARDED_BY(critsect_);
std::unique_ptr<BitrateProber> prober_ GUARDED_BY(critsect_);
// Actual configured bitrates (media_budget_ may temporarily be higher in
// order to meet pace time constraint).
uint32_t estimated_bitrate_bps_ GUARDED_BY(critsect_);
uint32_t min_send_bitrate_kbps_ GUARDED_BY(critsect_);
uint32_t max_padding_bitrate_kbps_ GUARDED_BY(critsect_);
uint32_t pacing_bitrate_kbps_ GUARDED_BY(critsect_);
int64_t time_last_update_us_ GUARDED_BY(critsect_);
std::unique_ptr<paced_sender::PacketQueue> packets_ GUARDED_BY(critsect_);
uint64_t packet_counter_;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_PACING_PACED_SENDER_H_