webrtc_m130/pc/connection_context.cc
Tomas Gunnarsson 5411b174c8 Add a channel factory interface.
The interface is implemented by the ChannelManager and contains methods
to create and destroy media channel objects as used by a transceiver.

This will subsequently allow us to delete the channel objects from
the transceiver class where ownership really lies rather than from
the outside - which is currently required by some tests that keep
channel objects on the stack. We'll furthermore be able to do the
destruction asynchronously without additional Invoke()s as we do now
which will remove an Invoke when making sdp changes.

With introducing the interface, the following simplifications were made:
* ChannelManager constructed on the signaling thread.
  Before, there was an Invoke in the context class, which existed
  for the purposes of calling MediaEngine::Init() (which in turn is
  only needed for the VoiceEngine). This Invoke has now been moved
  into the CM (more tbd).
* The CM now has a pointer to the signaling thread (since that's the
  construction thread). That allows us to remove the signaling thread
  parameter from the CreateFooChannel methods.
* The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved
  from SdpOfferAnswerHandler to the CM, as it's always used in
  combination with the CM. This simplifies the CreateFooChannel methods
  as well as a couple of other classes that have a CM dependency.
* Removed DestroyFooChannel related code from SdpOfferAnswerHandler since
  the channel type detail can be taken care of by the CM.

Bug: webrtc:11992, webrtc:13540
Change-Id: I04938a803734de8489ba31e6212d9eaecc244126
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#35766}
2022-01-24 08:50:30 +00:00

164 lines
5.9 KiB
C++

/*
* Copyright 2020 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "pc/connection_context.h"
#include <string>
#include <type_traits>
#include <utility>
#include "api/transport/field_trial_based_config.h"
#include "media/sctp/sctp_transport_factory.h"
#include "rtc_base/helpers.h"
#include "rtc_base/task_utils/to_queued_task.h"
#include "rtc_base/time_utils.h"
namespace webrtc {
namespace {
rtc::Thread* MaybeStartThread(rtc::Thread* old_thread,
const std::string& thread_name,
bool with_socket_server,
std::unique_ptr<rtc::Thread>& thread_holder) {
if (old_thread) {
return old_thread;
}
if (with_socket_server) {
thread_holder = rtc::Thread::CreateWithSocketServer();
} else {
thread_holder = rtc::Thread::Create();
}
thread_holder->SetName(thread_name, nullptr);
thread_holder->Start();
return thread_holder.get();
}
rtc::Thread* MaybeWrapThread(rtc::Thread* signaling_thread,
bool& wraps_current_thread) {
wraps_current_thread = false;
if (signaling_thread) {
return signaling_thread;
}
auto this_thread = rtc::Thread::Current();
if (!this_thread) {
// If this thread isn't already wrapped by an rtc::Thread, create a
// wrapper and own it in this class.
this_thread = rtc::ThreadManager::Instance()->WrapCurrentThread();
wraps_current_thread = true;
}
return this_thread;
}
std::unique_ptr<SctpTransportFactoryInterface> MaybeCreateSctpFactory(
std::unique_ptr<SctpTransportFactoryInterface> factory,
rtc::Thread* network_thread) {
if (factory) {
return factory;
}
#ifdef WEBRTC_HAVE_SCTP
return std::make_unique<cricket::SctpTransportFactory>(network_thread);
#else
return nullptr;
#endif
}
} // namespace
// Static
rtc::scoped_refptr<ConnectionContext> ConnectionContext::Create(
PeerConnectionFactoryDependencies* dependencies) {
return rtc::scoped_refptr<ConnectionContext>(
new ConnectionContext(dependencies));
}
ConnectionContext::ConnectionContext(
PeerConnectionFactoryDependencies* dependencies)
: network_thread_(MaybeStartThread(dependencies->network_thread,
"pc_network_thread",
true,
owned_network_thread_)),
worker_thread_(MaybeStartThread(dependencies->worker_thread,
"pc_worker_thread",
false,
owned_worker_thread_)),
signaling_thread_(MaybeWrapThread(dependencies->signaling_thread,
wraps_current_thread_)),
network_monitor_factory_(
std::move(dependencies->network_monitor_factory)),
call_factory_(std::move(dependencies->call_factory)),
sctp_factory_(
MaybeCreateSctpFactory(std::move(dependencies->sctp_factory),
network_thread())),
trials_(dependencies->trials
? std::move(dependencies->trials)
: std::make_unique<FieldTrialBasedConfig>()) {
signaling_thread_->AllowInvokesToThread(worker_thread_);
signaling_thread_->AllowInvokesToThread(network_thread_);
worker_thread_->AllowInvokesToThread(network_thread_);
if (network_thread_->IsCurrent()) {
// TODO(https://crbug.com/webrtc/12802) switch to DisallowAllInvokes
network_thread_->AllowInvokesToThread(network_thread_);
} else {
network_thread_->PostTask(ToQueuedTask([thread = network_thread_] {
thread->DisallowBlockingCalls();
// TODO(https://crbug.com/webrtc/12802) switch to DisallowAllInvokes
thread->AllowInvokesToThread(thread);
}));
}
RTC_DCHECK_RUN_ON(signaling_thread_);
rtc::InitRandom(rtc::Time32());
// If network_monitor_factory_ is non-null, it will be used to create a
// network monitor while on the network thread.
default_network_manager_ = std::make_unique<rtc::BasicNetworkManager>(
network_monitor_factory_.get(), network_thread()->socketserver());
// TODO(bugs.webrtc.org/13145): Either require that a PacketSocketFactory
// always is injected (with no need to construct this default factory), or get
// the appropriate underlying SocketFactory without going through the
// rtc::Thread::socketserver() accessor.
default_socket_factory_ = std::make_unique<rtc::BasicPacketSocketFactory>(
network_thread()->socketserver());
channel_manager_ = cricket::ChannelManager::Create(
std::move(dependencies->media_engine),
/*enable_rtx=*/true, worker_thread(), network_thread());
// Set warning levels on the threads, to give warnings when response
// may be slower than is expected of the thread.
// Since some of the threads may be the same, start with the least
// restrictive limits and end with the least permissive ones.
// This will give warnings for all cases.
signaling_thread_->SetDispatchWarningMs(100);
worker_thread_->SetDispatchWarningMs(30);
network_thread_->SetDispatchWarningMs(10);
}
ConnectionContext::~ConnectionContext() {
RTC_DCHECK_RUN_ON(signaling_thread_);
channel_manager_.reset(nullptr);
// Make sure `worker_thread()` and `signaling_thread()` outlive
// `default_socket_factory_` and `default_network_manager_`.
default_socket_factory_ = nullptr;
default_network_manager_ = nullptr;
if (wraps_current_thread_)
rtc::ThreadManager::Instance()->UnwrapCurrentThread();
}
cricket::ChannelManager* ConnectionContext::channel_manager() const {
return channel_manager_.get();
}
} // namespace webrtc