The current camera switch API sequentially cycles through each camera name for each method invocation. This policy provides reasonable behavior for devices with 2 or 3 cameras, but presents challenges with devices that contain several cameras. For example in a scenario where the current camera is oriented on the same side as the next camera name, a developer would need to call switchCamera multiple times to capture from a camera oriented on a different side of the device. This commit allows a developer to specify a camera name when switching cameras. This flexibility allows developers to have more control over which device they switch to in cases where a device contains several cameras. Bug: webrtc:11261 Change-Id: I93d46d70b2c7cf735a411a4ef4f33e926bf3a5ea Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/165040 Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Commit-Queue: Sami Kalliomäki <sakal@webrtc.org> Cr-Commit-Position: refs/heads/master@{#30199}
This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.
To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync
You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'
More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/
To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.
To understand the implementation of the API, see the native code in src/jni/pc/.