magjed ddf165393f Android EGL: Synchronize calls to eglCreateContext
Synchronize calls to EGL10/EGL14.eglCreateContext on EglBase.lock. The
reason is that a deadlock between the remote render thread in
eglSwapBuffers and MediaCodecVideoEncoder eglCreateContext was observed.

The function calls that are now synchronized on EglBase.lock are:
eglCreateContext, eglMakeCurrent, eglSwapBuffers, and
SurfaceTexture.updateTexImage.

BUG=webrtc:5702

Review-Url: https://codereview.webrtc.org/1937933002
Cr-Commit-Position: refs/heads/master@{#12603}
2016-05-03 08:24:44 +00:00
2014-06-17 08:54:03 +00:00
2015-09-11 09:04:09 +00:00
2016-04-16 17:24:53 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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