Previously shared memory buffers for DesktopCapturer were created using DesktopCapturer::Callback::CreateSharedBuffer(). That made it difficult to proxy DesktopCapturer interface from one thread to another. This CL adds SharedBufferFactory interface that's allowed to be called on a background thread. This also simplifies clients that don't need to use shared memory, as they no longer need to override CreateSharedBuffer(). Review URL: https://codereview.webrtc.org/1678073003 Cr-Commit-Position: refs/heads/master@{#11543}
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_
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#define WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_
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#include <windows.h>
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#include "webrtc/base/scoped_ptr.h"
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#include "webrtc/modules/desktop_capture/desktop_frame.h"
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#include "webrtc/typedefs.h"
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namespace webrtc {
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// DesktopFrame implementation used by screen and window captures on Windows.
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// Frame data is stored in a GDI bitmap.
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class DesktopFrameWin : public DesktopFrame {
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public:
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virtual ~DesktopFrameWin();
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static DesktopFrameWin* Create(DesktopSize size,
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SharedMemoryFactory* shared_memory_factory,
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HDC hdc);
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HBITMAP bitmap() { return bitmap_; }
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private:
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DesktopFrameWin(DesktopSize size,
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int stride,
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uint8_t* data,
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rtc::scoped_ptr<SharedMemory> shared_memory,
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HBITMAP bitmap);
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HBITMAP bitmap_;
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rtc::scoped_ptr<SharedMemory> owned_shared_memory_;
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RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrameWin);
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_WIN_H_
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