Reason for revert:
Seems to be causing new crashes, possibly because of changes to the "Destroy(false)" behavior. Will re-land after investigating these crashes more and addressing the root cause.
Original issue's description:
> Delete SignalThread class.
>
> Rewrite AsyncResolver to use PlatformThread directly, not
> SignalThread, and update includes of peerconnection client to not
> depend on signalthread.h.
>
> BUG=webrtc:6424,webrtc:7723
>
> Review-Url: https://codereview.webrtc.org/2915253002
> Cr-Commit-Position: refs/heads/master@{#18833}
> Committed: bc8feda1db
TBR=tommi@webrtc.org,kwiberg@webrtc.org,nisse@webrtc.org
NOPRESUBMIT=true
NOTRY=true
BUG=webrtc:6424,webrtc:7723
Review-Url: https://codereview.webrtc.org/2979733002
Cr-Commit-Position: refs/heads/master@{#18980}
20 lines
703 B
C
20 lines
703 B
C
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_BASE_SIGNALTHREAD_H_
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#define WEBRTC_BASE_SIGNALTHREAD_H_
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// This header is deprecated and is just left here temporarily during
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// refactoring. See https://bugs.webrtc.org/7634 for more details.
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#include "webrtc/rtc_base/signalthread.h"
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#endif // WEBRTC_BASE_SIGNALTHREAD_H_
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