lliuu dc1e3e8414 Fix excessive audio device logging on Windows
Reverted the logic introduced in https://codereview.webrtc.org/2933953003
This is because the audio device buffer behavior changed with https://codereview.webrtc.org/3009193002, and the RequestPlayoutData method now returns number of samples in each channel, which creates mismatch the reverted CL.

Bug: webrtc:8548
Change-Id: Id4711ca48437ddd3483327c2a4c7827d09e5b770
Reviewed-on: https://webrtc-review.googlesource.com/24122
Reviewed-by: Niklas Enbom <niklas.enbom@webrtc.org>
Commit-Queue: Lu Liu <lliuu@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20737}
2017-11-17 20:00:31 +00:00
2017-11-16 18:25:33 +00:00
2017-11-15 13:31:51 +00:00
2017-11-16 08:50:44 +00:00
.gn
2017-09-25 15:34:41 +00:00
2017-11-15 11:51:10 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%