webrtc_m130/webrtc/api/datachannel.h
hbos 82ebe02491 Correct stats for RTCPeerConnectionStats.dataChannels[Opened/Closed].
DataChannel.SignalOpened and unittests added.
PeerConnection.SignalDataChannelCreated added and wired up to
RTCStatsCollector.OnDataChannelCreated on RTCStatsCollector
construction.
RTCStatsCollector.OnSignalOpened/Closed added and wired up on
OnDataChannelCreated.
rtcstatscollector_unittest.cc updated, faking that channels are opened
and closed.

I did not want to use DataChannelObserver because it is used for more
than state changes and there can only be one observer (unless code is
updated). Since DataChannel already had a SignalClosed it made sense to
add a SignalOpened.

Having OnSignalBlah in RTCStatsCollector is new in this CL but will
likely be needed to correctly handle RTPMediaStreamTracks being added
and detached independently of getStats. This CL establishes this
pattern.

(An integration test will be needed for this and all the other stats to
make sure everything is wired up correctly and test outside of a
mock/fake environment, but this is not news.)

BUG=chromium:636818, chromium:627816

Review-Url: https://codereview.webrtc.org/2472113002
Cr-Commit-Position: refs/heads/master@{#15059}
2016-11-14 09:41:56 +00:00

299 lines
10 KiB
C++

/*
* Copyright 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_API_DATACHANNEL_H_
#define WEBRTC_API_DATACHANNEL_H_
#include <deque>
#include <set>
#include <string>
#include "webrtc/api/datachannelinterface.h"
#include "webrtc/api/proxy.h"
#include "webrtc/base/messagehandler.h"
#include "webrtc/base/scoped_ref_ptr.h"
#include "webrtc/base/sigslot.h"
#include "webrtc/media/base/mediachannel.h"
#include "webrtc/pc/channel.h"
namespace webrtc {
class DataChannel;
class DataChannelProviderInterface {
public:
// Sends the data to the transport.
virtual bool SendData(const cricket::SendDataParams& params,
const rtc::CopyOnWriteBuffer& payload,
cricket::SendDataResult* result) = 0;
// Connects to the transport signals.
virtual bool ConnectDataChannel(DataChannel* data_channel) = 0;
// Disconnects from the transport signals.
virtual void DisconnectDataChannel(DataChannel* data_channel) = 0;
// Adds the data channel SID to the transport for SCTP.
virtual void AddSctpDataStream(int sid) = 0;
// Removes the data channel SID from the transport for SCTP.
virtual void RemoveSctpDataStream(int sid) = 0;
// Returns true if the transport channel is ready to send data.
virtual bool ReadyToSendData() const = 0;
protected:
virtual ~DataChannelProviderInterface() {}
};
struct InternalDataChannelInit : public DataChannelInit {
enum OpenHandshakeRole {
kOpener,
kAcker,
kNone
};
// The default role is kOpener because the default |negotiated| is false.
InternalDataChannelInit() : open_handshake_role(kOpener) {}
explicit InternalDataChannelInit(const DataChannelInit& base)
: DataChannelInit(base), open_handshake_role(kOpener) {
// If the channel is externally negotiated, do not send the OPEN message.
if (base.negotiated) {
open_handshake_role = kNone;
}
}
OpenHandshakeRole open_handshake_role;
};
// Helper class to allocate unique IDs for SCTP DataChannels
class SctpSidAllocator {
public:
// Gets the first unused odd/even id based on the DTLS role. If |role| is
// SSL_CLIENT, the allocated id starts from 0 and takes even numbers;
// otherwise, the id starts from 1 and takes odd numbers.
// Returns false if no id can be allocated.
bool AllocateSid(rtc::SSLRole role, int* sid);
// Attempts to reserve a specific sid. Returns false if it's unavailable.
bool ReserveSid(int sid);
// Indicates that |sid| isn't in use any more, and is thus available again.
void ReleaseSid(int sid);
private:
// Checks if |sid| is available to be assigned to a new SCTP data channel.
bool IsSidAvailable(int sid) const;
std::set<int> used_sids_;
};
// DataChannel is a an implementation of the DataChannelInterface based on
// libjingle's data engine. It provides an implementation of unreliable or
// reliabledata channels. Currently this class is specifically designed to use
// both RtpDataEngine and SctpDataEngine.
// DataChannel states:
// kConnecting: The channel has been created the transport might not yet be
// ready.
// kOpen: The channel have a local SSRC set by a call to UpdateSendSsrc
// and a remote SSRC set by call to UpdateReceiveSsrc and the transport
// has been writable once.
// kClosing: DataChannelInterface::Close has been called or UpdateReceiveSsrc
// has been called with SSRC==0
// kClosed: Both UpdateReceiveSsrc and UpdateSendSsrc has been called with
// SSRC==0.
class DataChannel : public DataChannelInterface,
public sigslot::has_slots<>,
public rtc::MessageHandler {
public:
static rtc::scoped_refptr<DataChannel> Create(
DataChannelProviderInterface* provider,
cricket::DataChannelType dct,
const std::string& label,
const InternalDataChannelInit& config);
virtual void RegisterObserver(DataChannelObserver* observer);
virtual void UnregisterObserver();
virtual std::string label() const { return label_; }
virtual bool reliable() const;
virtual bool ordered() const { return config_.ordered; }
virtual uint16_t maxRetransmitTime() const {
return config_.maxRetransmitTime;
}
virtual uint16_t maxRetransmits() const { return config_.maxRetransmits; }
virtual std::string protocol() const { return config_.protocol; }
virtual bool negotiated() const { return config_.negotiated; }
virtual int id() const { return config_.id; }
virtual uint64_t buffered_amount() const;
virtual void Close();
virtual DataState state() const { return state_; }
virtual uint32_t messages_sent() const { return messages_sent_; }
virtual uint64_t bytes_sent() const { return bytes_sent_; }
virtual uint32_t messages_received() const { return messages_received_; }
virtual uint64_t bytes_received() const { return bytes_received_; }
virtual bool Send(const DataBuffer& buffer);
// rtc::MessageHandler override.
virtual void OnMessage(rtc::Message* msg);
// Called when the channel's ready to use. That can happen when the
// underlying DataMediaChannel becomes ready, or when this channel is a new
// stream on an existing DataMediaChannel, and we've finished negotiation.
void OnChannelReady(bool writable);
// Sigslots from cricket::DataChannel
void OnDataReceived(cricket::DataChannel* channel,
const cricket::ReceiveDataParams& params,
const rtc::CopyOnWriteBuffer& payload);
void OnStreamClosedRemotely(uint32_t sid);
// The remote peer request that this channel should be closed.
void RemotePeerRequestClose();
// The following methods are for SCTP only.
// Sets the SCTP sid and adds to transport layer if not set yet. Should only
// be called once.
void SetSctpSid(int sid);
// Called when the transport channel is created.
// Only needs to be called for SCTP data channels.
void OnTransportChannelCreated();
// Called when the transport channel is destroyed.
// This method makes sure the DataChannel is disconnected and changes state
// to kClosed.
void OnTransportChannelDestroyed();
// The following methods are for RTP only.
// Set the SSRC this channel should use to send data on the
// underlying data engine. |send_ssrc| == 0 means that the channel is no
// longer part of the session negotiation.
void SetSendSsrc(uint32_t send_ssrc);
// Set the SSRC this channel should use to receive data from the
// underlying data engine.
void SetReceiveSsrc(uint32_t receive_ssrc);
cricket::DataChannelType data_channel_type() const {
return data_channel_type_;
}
// Emitted when state transitions to kOpen.
sigslot::signal1<DataChannel*> SignalOpened;
// Emitted when state transitions to kClosed.
// In the case of SCTP channels, this signal can be used to tell when the
// channel's sid is free.
sigslot::signal1<DataChannel*> SignalClosed;
protected:
DataChannel(DataChannelProviderInterface* client,
cricket::DataChannelType dct,
const std::string& label);
virtual ~DataChannel();
private:
// A packet queue which tracks the total queued bytes. Queued packets are
// owned by this class.
class PacketQueue {
public:
PacketQueue();
~PacketQueue();
size_t byte_count() const {
return byte_count_;
}
bool Empty() const;
DataBuffer* Front();
void Pop();
void Push(DataBuffer* packet);
void Clear();
void Swap(PacketQueue* other);
private:
std::deque<DataBuffer*> packets_;
size_t byte_count_;
};
// The OPEN(_ACK) signaling state.
enum HandshakeState {
kHandshakeInit,
kHandshakeShouldSendOpen,
kHandshakeShouldSendAck,
kHandshakeWaitingForAck,
kHandshakeReady
};
bool Init(const InternalDataChannelInit& config);
void DoClose();
void UpdateState();
void SetState(DataState state);
void DisconnectFromProvider();
void DeliverQueuedReceivedData();
void SendQueuedDataMessages();
bool SendDataMessage(const DataBuffer& buffer, bool queue_if_blocked);
bool QueueSendDataMessage(const DataBuffer& buffer);
void SendQueuedControlMessages();
void QueueControlMessage(const rtc::CopyOnWriteBuffer& buffer);
bool SendControlMessage(const rtc::CopyOnWriteBuffer& buffer);
std::string label_;
InternalDataChannelInit config_;
DataChannelObserver* observer_;
DataState state_;
uint32_t messages_sent_;
uint64_t bytes_sent_;
uint32_t messages_received_;
uint64_t bytes_received_;
cricket::DataChannelType data_channel_type_;
DataChannelProviderInterface* provider_;
HandshakeState handshake_state_;
bool connected_to_provider_;
bool send_ssrc_set_;
bool receive_ssrc_set_;
bool writable_;
uint32_t send_ssrc_;
uint32_t receive_ssrc_;
// Control messages that always have to get sent out before any queued
// data.
PacketQueue queued_control_data_;
PacketQueue queued_received_data_;
PacketQueue queued_send_data_;
};
// Define proxy for DataChannelInterface.
BEGIN_SIGNALING_PROXY_MAP(DataChannel)
PROXY_METHOD1(void, RegisterObserver, DataChannelObserver*)
PROXY_METHOD0(void, UnregisterObserver)
PROXY_CONSTMETHOD0(std::string, label)
PROXY_CONSTMETHOD0(bool, reliable)
PROXY_CONSTMETHOD0(bool, ordered)
PROXY_CONSTMETHOD0(uint16_t, maxRetransmitTime)
PROXY_CONSTMETHOD0(uint16_t, maxRetransmits)
PROXY_CONSTMETHOD0(std::string, protocol)
PROXY_CONSTMETHOD0(bool, negotiated)
PROXY_CONSTMETHOD0(int, id)
PROXY_CONSTMETHOD0(DataState, state)
PROXY_CONSTMETHOD0(uint32_t, messages_sent)
PROXY_CONSTMETHOD0(uint64_t, bytes_sent)
PROXY_CONSTMETHOD0(uint32_t, messages_received)
PROXY_CONSTMETHOD0(uint64_t, bytes_received)
PROXY_CONSTMETHOD0(uint64_t, buffered_amount)
PROXY_METHOD0(void, Close)
PROXY_METHOD1(bool, Send, const DataBuffer&)
END_SIGNALING_PROXY()
} // namespace webrtc
#endif // WEBRTC_API_DATACHANNEL_H_