The difference to the original is new bitexactness strings. The
reason for reland is breaking downstream projects.
Original CL description:
Tests for multi-stream Opus.
This CL (mainly) adds bit-exactness tests for multi-stream Opus. The
tests are in audio_coding_unittest.cc. Some refactoring of
AcmSendTestOldApi, AcmSenderBitExactnessOldApi is done to make it
possible. A few checks for "channels \in {1, 2}" are replaced with
"channels \in {1, 2, 4, 6, 8}" in the WebRTC Opus codec wrapper. A few
other changes are made to be able to write and read multi-channel WAV
files.
The SDP changes are NOT included; as of this CL there is no way to set
up a multi-stream opus en/de-coder from SDP strings.
TBR=ossu@webrtc.org
Bug: webrtc:8649
Change-Id: I6261b18c69fd666d43ab34ed8f1bc9d5cc82b21f
Reviewed-on: https://webrtc-review.googlesource.com/c/123882
Reviewed-by: Alex Loiko <aleloi@webrtc.org>
Commit-Queue: Alex Loiko <aleloi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26809}
How to write code in the api/ directory
Mostly, just follow the regular style guide, but:
- Note that
api/code is not exempt from the “.hand.ccfiles come in pairs” rule, so if you declare something inapi/path/to/foo.h, it should be defined inapi/path/to/foo.cc. - Headers in
api/should, if possible, not#includeheaders outsideapi/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .ccfiles inapi/, on the other hand, are free to#includeheaders outsideapi/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/ .cc file.