The test code created an AudioBuffer object inside the work loop. This turned out to be expensive, since the AudioBuffer ctor implicitly called memset on all of the audio data array. The obvious remedy is to create the buffer outside of the loop. This does not have any impact apart from the performance boost, since the output data from NetEq is not even considered in the test. BUG=chromium:592907,webrtc:5647 TBR=ivoc@webrtc.org NOTRY=true Review URL: https://codereview.webrtc.org/1782803002 Cr-Commit-Position: refs/heads/master@{#11940}
Name: WebRTC URL: http://www.webrtc.org Version: 90 License: BSD License File: LICENSE Description: WebRTC provides real time voice and video processing functionality to enable the implementation of PeerConnection/MediaStream. Third party code used in this project is described in the file LICENSE_THIRD_PARTY.