Bug: webrtc:4690 Change-Id: I3b8950fdb13835964c5bf41162731eff5048bf1a Reviewed-on: https://webrtc-review.googlesource.com/23820 Commit-Queue: Fredrik Solenberg <solenberg@webrtc.org> Reviewed-by: Henrik Andreassson <henrika@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20823}
163 lines
5.8 KiB
C++
163 lines
5.8 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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// This sub-API supports the following functionalities:
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//
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// - Enables full duplex VoIP sessions via RTP using G.711 (mu-Law or A-Law).
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// - Initialization and termination.
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// - Trace information on text files or via callbacks.
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// - Multi-channel support (mixing, sending to multiple destinations etc.).
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//
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// To support other codecs than G.711, the VoECodec sub-API must be utilized.
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//
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// Usage example, omitting error checking:
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//
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// using namespace webrtc;
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// VoiceEngine* voe = VoiceEngine::Create();
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// VoEBase* base = VoEBase::GetInterface(voe);
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// base->Init();
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// int ch = base->CreateChannel();
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// base->StartPlayout(ch);
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// ...
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// base->DeleteChannel(ch);
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// base->Terminate();
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// base->Release();
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// VoiceEngine::Delete(voe);
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//
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#ifndef VOICE_ENGINE_VOE_BASE_H_
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#define VOICE_ENGINE_VOE_BASE_H_
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#include "api/audio_codecs/audio_decoder_factory.h"
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#include "common_types.h" // NOLINT(build/include)
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#include "modules/audio_coding/include/audio_coding_module.h"
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#include "rtc_base/scoped_ref_ptr.h"
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namespace webrtc {
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class AudioDeviceModule;
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class AudioProcessing;
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class AudioTransport;
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namespace voe {
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class TransmitMixer;
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} // namespace voe
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// VoiceEngine
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class WEBRTC_DLLEXPORT VoiceEngine {
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public:
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// Creates a VoiceEngine object, which can then be used to acquire
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// sub-APIs. Returns NULL on failure.
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static VoiceEngine* Create();
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// Deletes a created VoiceEngine object and releases the utilized resources.
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// Note that if there are outstanding references held via other interfaces,
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// the voice engine instance will not actually be deleted until those
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// references have been released.
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static bool Delete(VoiceEngine*& voiceEngine);
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protected:
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VoiceEngine() {}
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~VoiceEngine() {}
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};
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// VoEBase
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class WEBRTC_DLLEXPORT VoEBase {
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public:
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struct ChannelConfig {
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AudioCodingModule::Config acm_config;
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bool enable_voice_pacing = false;
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};
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// Factory for the VoEBase sub-API. Increases an internal reference
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// counter if successful. Returns NULL if the API is not supported or if
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// construction fails.
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static VoEBase* GetInterface(VoiceEngine* voiceEngine);
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// Releases the VoEBase sub-API and decreases an internal reference
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// counter. Returns the new reference count. This value should be zero
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// for all sub-APIs before the VoiceEngine object can be safely deleted.
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virtual int Release() = 0;
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// Initializes all common parts of the VoiceEngine; e.g. all
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// encoders/decoders, the sound card and core receiving components.
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// This method also makes it possible to install some user-defined external
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// modules:
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// - The Audio Device Module (ADM) which implements all the audio layer
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// functionality in a separate (reference counted) module.
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// - The AudioProcessing module handles capture-side processing.
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// - An AudioDecoderFactory - used to create audio decoders.
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virtual int Init(
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AudioDeviceModule* audio_device,
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AudioProcessing* audio_processing,
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const rtc::scoped_refptr<AudioDecoderFactory>& decoder_factory) = 0;
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// This method is WIP - DO NOT USE!
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// Returns NULL before Init() is called.
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virtual voe::TransmitMixer* transmit_mixer() = 0;
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// Terminates all VoiceEngine functions and releases allocated resources.
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// Returns 0.
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virtual int Terminate() = 0;
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// Creates a new channel and allocates the required resources for it.
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// The second version accepts a |config| struct which includes an Audio Coding
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// Module config and an option to enable voice pacing. Note that the
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// decoder_factory member of the ACM config will be ignored (the decoder
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// factory set through Init() will always be used).
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// Returns channel ID or -1 in case of an error.
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virtual int CreateChannel() = 0;
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virtual int CreateChannel(const ChannelConfig& config) = 0;
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// Deletes an existing channel and releases the utilized resources.
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// Returns -1 in case of an error, 0 otherwise.
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virtual int DeleteChannel(int channel) = 0;
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// Starts forwarding the packets to the mixer/soundcard for a
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// specified |channel|.
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virtual int StartPlayout(int channel) = 0;
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// Stops forwarding the packets to the mixer/soundcard for a
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// specified |channel|.
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virtual int StopPlayout(int channel) = 0;
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// Starts sending packets to an already specified IP address and
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// port number for a specified |channel|.
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virtual int StartSend(int channel) = 0;
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// Stops sending packets from a specified |channel|.
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virtual int StopSend(int channel) = 0;
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// Enable or disable playout to the underlying device. Takes precedence over
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// StartPlayout. Though calls to StartPlayout are remembered; if
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// SetPlayout(true) is called after StartPlayout, playout will be started.
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//
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// By default, playout is enabled.
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virtual int SetPlayout(bool enabled) = 0;
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// Enable or disable recording (which drives sending of encoded audio packtes)
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// from the underlying device. Takes precedence over StartSend. Though calls
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// to StartSend are remembered; if SetRecording(true) is called after
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// StartSend, recording will be started.
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//
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// By default, recording is enabled.
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virtual int SetRecording(bool enabled) = 0;
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// TODO(xians): Make the interface pure virtual after libjingle
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// implements the interface in its FakeWebRtcVoiceEngine.
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virtual AudioTransport* audio_transport() { return NULL; }
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protected:
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VoEBase() {}
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virtual ~VoEBase() {}
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};
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} // namespace webrtc
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#endif // VOICE_ENGINE_VOE_BASE_H_
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