philipel d2d165d47c Always use AV1 specific bitrate limits when spatial layers are used.
Bug: b/295129711
Change-Id: I93569027bea34c43e2a3c4de0875e8bbddd5b64e
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/319283
Reviewed-by: Michael Horowitz <mhoro@webrtc.org>
Commit-Queue: Philip Eliasson <philipel@webrtc.org>
Reviewed-by: Sergey Silkin <ssilkin@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40719}
2023-09-08 09:02:11 +00:00
2023-09-04 11:27:42 +00:00
2023-09-07 10:58:35 +00:00
2023-08-18 17:48:11 +00:00
2022-02-20 14:22:13 +00:00
2023-06-02 07:49:24 +00:00
2022-12-02 09:21:47 +00:00
2022-12-02 09:21:47 +00:00
2023-06-01 07:20:38 +00:00
2023-08-22 11:32:06 +00:00
2023-05-16 08:24:54 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%