Per K d07900c848 UDP socket and TCP socket use AsyncPacketSocket::NotifyPacketReceived
This is done instead of directly using AsyncPacketSocket::SignalReceived.


Bug: webrtc:15368, webrtc:11943
Change-Id: I5671e66b270355188b1252138eced8e6c78ba7ad
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/327521
Commit-Queue: Per Kjellander <perkj@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#41180}
2023-11-17 11:26:53 +00:00
2023-11-08 15:49:37 +00:00
2023-11-15 12:10:28 +00:00
2023-10-30 14:56:36 +00:00
2023-06-02 07:49:24 +00:00
2022-12-02 09:21:47 +00:00
2023-09-25 15:56:09 +00:00
2023-05-16 08:24:54 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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