Events associated with Subscribe* methods in JTC had trampolines that would use an async invoker to fire the events on the signaling thread. This was being done for the purposes of PeerConnection but the concept of a signaling thread is otherwise not applicable to JTC and use of JTC from PC is inconsistent across threads (as has been flagged in webrtc:9987). This change makes all CallbackList members only accessible from the network thread and moves the signaling thread related work over to PeerConnection, which makes hops there more visible as well as making that class easier to refactor for thread efficiency. This CL removes the AsyncInvoker from JTC (webrtc:12339) The signaling_thread_ variable is also removed from JTC and more thread checks added to catch errors. Bug: webrtc:12427, webrtc:11988, webrtc:12339 Change-Id: Id232aedd00dfd5403b2ba0ca147d3eca7c12c7c5 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/206062 Commit-Queue: Tommi <tommi@webrtc.org> Reviewed-by: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33195}
133 lines
5.1 KiB
C++
133 lines
5.1 KiB
C++
/*
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* Copyright 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef PC_CONNECTION_CONTEXT_H_
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#define PC_CONNECTION_CONTEXT_H_
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#include <memory>
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#include <string>
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#include "api/call/call_factory_interface.h"
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#include "api/media_stream_interface.h"
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#include "api/peer_connection_interface.h"
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#include "api/scoped_refptr.h"
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#include "api/transport/sctp_transport_factory_interface.h"
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#include "api/transport/webrtc_key_value_config.h"
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#include "media/base/media_engine.h"
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#include "media/sctp/sctp_transport_internal.h"
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#include "p2p/base/basic_packet_socket_factory.h"
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#include "pc/channel_manager.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/network.h"
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#include "rtc_base/network_monitor_factory.h"
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#include "rtc_base/ref_count.h"
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#include "rtc_base/rtc_certificate_generator.h"
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#include "rtc_base/synchronization/sequence_checker.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/thread_annotations.h"
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namespace rtc {
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class BasicNetworkManager;
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class BasicPacketSocketFactory;
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} // namespace rtc
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namespace webrtc {
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class RtcEventLog;
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// This class contains resources needed by PeerConnection and associated
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// objects. A reference to this object is passed to each PeerConnection. The
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// methods on this object are assumed not to change the state in any way that
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// interferes with the operation of other PeerConnections.
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//
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// This class must be created and destroyed on the signaling thread.
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class ConnectionContext : public rtc::RefCountInterface {
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public:
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// Creates a ConnectionContext. May return null if initialization fails.
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// The Dependencies class allows simple management of all new dependencies
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// being added to the ConnectionContext.
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static rtc::scoped_refptr<ConnectionContext> Create(
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PeerConnectionFactoryDependencies* dependencies);
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// This class is not copyable or movable.
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ConnectionContext(const ConnectionContext&) = delete;
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ConnectionContext& operator=(const ConnectionContext&) = delete;
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// Functions called from PeerConnection and friends
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SctpTransportFactoryInterface* sctp_transport_factory() const {
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return sctp_factory_.get();
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}
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cricket::ChannelManager* channel_manager() const;
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rtc::Thread* signaling_thread() { return signaling_thread_; }
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const rtc::Thread* signaling_thread() const { return signaling_thread_; }
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rtc::Thread* worker_thread() { return worker_thread_; }
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const rtc::Thread* worker_thread() const { return worker_thread_; }
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rtc::Thread* network_thread() { return network_thread_; }
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const rtc::Thread* network_thread() const { return network_thread_; }
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const WebRtcKeyValueConfig& trials() const { return *trials_.get(); }
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// Accessors only used from the PeerConnectionFactory class
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rtc::BasicNetworkManager* default_network_manager() {
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RTC_DCHECK_RUN_ON(signaling_thread_);
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return default_network_manager_.get();
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}
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rtc::BasicPacketSocketFactory* default_socket_factory() {
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RTC_DCHECK_RUN_ON(signaling_thread_);
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return default_socket_factory_.get();
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}
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CallFactoryInterface* call_factory() {
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RTC_DCHECK_RUN_ON(worker_thread_);
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return call_factory_.get();
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}
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protected:
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explicit ConnectionContext(PeerConnectionFactoryDependencies* dependencies);
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virtual ~ConnectionContext();
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private:
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// The following three variables are used to communicate between the
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// constructor and the destructor, and are never exposed externally.
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bool wraps_current_thread_;
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// Note: Since owned_network_thread_ and owned_worker_thread_ are used
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// in the initialization of network_thread_ and worker_thread_, they
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// must be declared before them, so that they are initialized first.
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std::unique_ptr<rtc::Thread> owned_network_thread_
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RTC_GUARDED_BY(signaling_thread_);
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std::unique_ptr<rtc::Thread> owned_worker_thread_
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RTC_GUARDED_BY(signaling_thread_);
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rtc::Thread* const network_thread_;
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rtc::Thread* const worker_thread_;
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rtc::Thread* const signaling_thread_;
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// channel_manager is accessed both on signaling thread and worker thread.
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std::unique_ptr<cricket::ChannelManager> channel_manager_;
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std::unique_ptr<rtc::NetworkMonitorFactory> const network_monitor_factory_
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RTC_GUARDED_BY(signaling_thread_);
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std::unique_ptr<rtc::BasicNetworkManager> default_network_manager_
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RTC_GUARDED_BY(signaling_thread_);
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std::unique_ptr<webrtc::CallFactoryInterface> const call_factory_
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RTC_GUARDED_BY(worker_thread_);
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std::unique_ptr<rtc::BasicPacketSocketFactory> default_socket_factory_
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RTC_GUARDED_BY(signaling_thread_);
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std::unique_ptr<cricket::MediaEngineInterface> media_engine_
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RTC_GUARDED_BY(signaling_thread_);
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std::unique_ptr<SctpTransportFactoryInterface> const sctp_factory_;
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// Accessed both on signaling thread and worker thread.
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std::unique_ptr<WebRtcKeyValueConfig> const trials_;
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};
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} // namespace webrtc
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#endif // PC_CONNECTION_CONTEXT_H_
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