This CL adds the following interfaces: * RtpTransportController * RtpTransport * RtpSender * RtpReceiver They're implemented on top of the "BaseChannel" object, which is normally used in a PeerConnection, and roughly corresponds to an SDP "m=" section. As a result of this, there are several limitations: * You can only have one of each type of sender and receiver (audio/video) on top of the same transport controller. * The sender/receiver with the same media type must use the same RTP transport. * You can't change the transport after creating the sender or receiver. * Some of the parameters aren't supported. Later, these "adapter" objects will be gradually replaced by real objects that don't have these limitations, as "BaseChannel", "MediaChannel" and related code is restructured. In this CL, we essentially have: ORTC adapter objects -> BaseChannel -> Media engine PeerConnection -> BaseChannel -> Media engine And later we hope to have simply: PeerConnection -> "Real" ORTC objects -> Media engine See the linked bug for more context. BUG=webrtc:7013 TBR=stefan@webrtc.org Review-Url: https://codereview.webrtc.org/2675173003 Cr-Commit-Position: refs/heads/master@{#16842}
230 lines
8.8 KiB
C++
230 lines
8.8 KiB
C++
/*
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* Copyright 2004 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_PC_CHANNELMANAGER_H_
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#define WEBRTC_PC_CHANNELMANAGER_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "webrtc/base/fileutils.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/media/base/mediaengine.h"
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#include "webrtc/pc/voicechannel.h"
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namespace webrtc {
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class MediaControllerInterface;
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}
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namespace cricket {
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class VoiceChannel;
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// ChannelManager allows the MediaEngine to run on a separate thread, and takes
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// care of marshalling calls between threads. It also creates and keeps track of
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// voice and video channels; by doing so, it can temporarily pause all the
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// channels when a new audio or video device is chosen. The voice and video
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// channels are stored in separate vectors, to easily allow operations on just
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// voice or just video channels.
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// ChannelManager also allows the application to discover what devices it has
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// using device manager.
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class ChannelManager {
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public:
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// For testing purposes. Allows the media engine and data media
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// engine and dev manager to be mocks.
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ChannelManager(std::unique_ptr<MediaEngineInterface> me,
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std::unique_ptr<DataEngineInterface> dme,
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rtc::Thread* worker_and_network);
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// Same as above, but gives an easier default DataEngine.
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ChannelManager(std::unique_ptr<MediaEngineInterface> me,
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rtc::Thread* worker,
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rtc::Thread* network);
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~ChannelManager();
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// Accessors for the worker thread, allowing it to be set after construction,
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// but before Init. set_worker_thread will return false if called after Init.
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rtc::Thread* worker_thread() const { return worker_thread_; }
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bool set_worker_thread(rtc::Thread* thread) {
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if (initialized_) {
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return false;
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}
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worker_thread_ = thread;
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return true;
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}
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rtc::Thread* network_thread() const { return network_thread_; }
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bool set_network_thread(rtc::Thread* thread) {
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if (initialized_) {
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return false;
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}
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network_thread_ = thread;
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return true;
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}
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MediaEngineInterface* media_engine() { return media_engine_.get(); }
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// Retrieves the list of supported audio & video codec types.
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// Can be called before starting the media engine.
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void GetSupportedAudioSendCodecs(std::vector<AudioCodec>* codecs) const;
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void GetSupportedAudioReceiveCodecs(std::vector<AudioCodec>* codecs) const;
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void GetSupportedAudioRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
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void GetSupportedVideoCodecs(std::vector<VideoCodec>* codecs) const;
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void GetSupportedVideoRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
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void GetSupportedDataCodecs(std::vector<DataCodec>* codecs) const;
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// Indicates whether the media engine is started.
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bool initialized() const { return initialized_; }
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// Starts up the media engine.
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bool Init();
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// Shuts down the media engine.
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void Terminate();
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// The operations below all occur on the worker thread.
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// Creates a voice channel, to be associated with the specified session.
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VoiceChannel* CreateVoiceChannel(
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webrtc::MediaControllerInterface* media_controller,
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DtlsTransportInternal* rtp_transport,
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DtlsTransportInternal* rtcp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const AudioOptions& options);
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// Version of the above that takes PacketTransportInternal.
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VoiceChannel* CreateVoiceChannel(
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webrtc::MediaControllerInterface* media_controller,
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rtc::PacketTransportInternal* rtp_transport,
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rtc::PacketTransportInternal* rtcp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const AudioOptions& options);
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// Destroys a voice channel created with the Create API.
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void DestroyVoiceChannel(VoiceChannel* voice_channel);
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// Creates a video channel, synced with the specified voice channel, and
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// associated with the specified session.
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VideoChannel* CreateVideoChannel(
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webrtc::MediaControllerInterface* media_controller,
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DtlsTransportInternal* rtp_transport,
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DtlsTransportInternal* rtcp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const VideoOptions& options);
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// Version of the above that takes PacketTransportInternal.
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VideoChannel* CreateVideoChannel(
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webrtc::MediaControllerInterface* media_controller,
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rtc::PacketTransportInternal* rtp_transport,
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rtc::PacketTransportInternal* rtcp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const VideoOptions& options);
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// Destroys a video channel created with the Create API.
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void DestroyVideoChannel(VideoChannel* video_channel);
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RtpDataChannel* CreateRtpDataChannel(
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webrtc::MediaControllerInterface* media_controller,
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DtlsTransportInternal* rtp_transport,
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DtlsTransportInternal* rtcp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required);
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// Destroys a data channel created with the Create API.
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void DestroyRtpDataChannel(RtpDataChannel* data_channel);
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// Indicates whether any channels exist.
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bool has_channels() const {
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return (!voice_channels_.empty() || !video_channels_.empty());
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}
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// RTX will be enabled/disabled in engines that support it. The supporting
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// engines will start offering an RTX codec. Must be called before Init().
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bool SetVideoRtxEnabled(bool enable);
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// Define crypto options to set on newly created channels. Doesn't change
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// options on already created channels.
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bool SetCryptoOptions(const rtc::CryptoOptions& crypto_options);
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// Starts/stops the local microphone and enables polling of the input level.
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bool capturing() const { return capturing_; }
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// The operations below occur on the main thread.
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// Starts AEC dump using existing file, with a specified maximum file size in
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// bytes. When the limit is reached, logging will stop and the file will be
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// closed. If max_size_bytes is set to <= 0, no limit will be used.
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bool StartAecDump(rtc::PlatformFile file, int64_t max_size_bytes);
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// Stops recording AEC dump.
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void StopAecDump();
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private:
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typedef std::vector<VoiceChannel*> VoiceChannels;
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typedef std::vector<VideoChannel*> VideoChannels;
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typedef std::vector<RtpDataChannel*> RtpDataChannels;
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void Construct(std::unique_ptr<MediaEngineInterface> me,
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std::unique_ptr<DataEngineInterface> dme,
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rtc::Thread* worker_thread,
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rtc::Thread* network_thread);
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bool InitMediaEngine_w();
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void DestructorDeletes_w();
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void Terminate_w();
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bool SetCryptoOptions_w(const rtc::CryptoOptions& crypto_options);
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VoiceChannel* CreateVoiceChannel_w(
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webrtc::MediaControllerInterface* media_controller,
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DtlsTransportInternal* rtp_dtls_transport,
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DtlsTransportInternal* rtcp_dtls_transport,
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rtc::PacketTransportInternal* rtp_packet_transport,
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rtc::PacketTransportInternal* rtcp_packet_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const AudioOptions& options);
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void DestroyVoiceChannel_w(VoiceChannel* voice_channel);
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VideoChannel* CreateVideoChannel_w(
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webrtc::MediaControllerInterface* media_controller,
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DtlsTransportInternal* rtp_dtls_transport,
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DtlsTransportInternal* rtcp_dtls_transport,
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rtc::PacketTransportInternal* rtp_packet_transport,
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rtc::PacketTransportInternal* rtcp_packet_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const VideoOptions& options);
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void DestroyVideoChannel_w(VideoChannel* video_channel);
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RtpDataChannel* CreateRtpDataChannel_w(
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webrtc::MediaControllerInterface* media_controller,
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DtlsTransportInternal* rtp_transport,
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DtlsTransportInternal* rtcp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required);
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void DestroyRtpDataChannel_w(RtpDataChannel* data_channel);
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std::unique_ptr<MediaEngineInterface> media_engine_;
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std::unique_ptr<DataEngineInterface> data_media_engine_;
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bool initialized_;
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rtc::Thread* main_thread_;
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rtc::Thread* worker_thread_;
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rtc::Thread* network_thread_;
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VoiceChannels voice_channels_;
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VideoChannels video_channels_;
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RtpDataChannels data_channels_;
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bool enable_rtx_;
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rtc::CryptoOptions crypto_options_;
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bool capturing_;
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};
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} // namespace cricket
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#endif // WEBRTC_PC_CHANNELMANAGER_H_
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