webrtc_m130/webrtc/modules/desktop_capture/desktop_frame_rotation.h
zijiehe e61fbfffda Use RotateDesktopFrame in DirectX capturer
To support rotation in DirectX capturer, several other changes are also
required.
1. Removing AddRect in RotateDesktopFrame, this is a performance improvement.
DxgiOutputDuplicator creates a rotated DesktopRegion, which can be directly
add to updated_region.
2. DxgiOutputDuplicator::SourceRect() is not accurate, the rectangle in source
is controlled by |offset| or |rotation_| + |offset|, instead of desktop_rect().
3. The |region| in DxgiTexture::CopyFrom() is not accurate. It needs an
unrotated DesktopRegion which offsets by |offset| instead of desktop_rect(). To
avoid generating both rotated and unrotated updated_region, this parameter has
been removed. This impacts DxgiTextureStagning performance a little bit (1.5ms).
Refer to bug for details.

BUG=webrtc:6646

Review-Url: https://codereview.webrtc.org/2530303002
Cr-Commit-Position: refs/heads/master@{#15308}
2016-11-30 00:09:57 +00:00

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/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATION_H_
#define WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATION_H_
#include "webrtc/modules/desktop_capture/desktop_frame.h"
#include "webrtc/modules/desktop_capture/desktop_geometry.h"
namespace webrtc {
// Represents the rotation of a DesktopFrame.
enum class Rotation {
CLOCK_WISE_0,
CLOCK_WISE_90,
CLOCK_WISE_180,
CLOCK_WISE_270,
};
// Rotates input DesktopFrame |source|, copies pixel in an unrotated rectangle
// |source_rect| into the target rectangle of another DesktopFrame |target|.
// Target rectangle here is the rotated |source_rect| plus |target_offset|.
// |rotation| specifies |source| to |target| rotation. |source_rect| is in
// |source| coordinate. |target_offset| is in |target| coordinate.
// This function triggers check failure if |source| does not cover the
// |source_rect|, or |target| does not cover the rotated |rect|.
void RotateDesktopFrame(const DesktopFrame& source,
const DesktopRect& source_rect,
const Rotation& rotation,
const DesktopVector& target_offset,
DesktopFrame* target);
// Returns a reverse rotation of |rotation|.
Rotation ReverseRotation(Rotation rotation);
// Returns a rotated DesktopSize of |size|.
DesktopSize RotateSize(DesktopSize size, Rotation rotation);
// Returns a rotated DesktopRect of |rect|. The |size| represents the size of
// the DesktopFrame which |rect| belongs in.
DesktopRect RotateRect(DesktopRect rect, DesktopSize size, Rotation rotation);
} // namespace webrtc
#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATION_H_