Erik Språng c8fbd899bd Fixes temporal rate allocation issues.
This CL fixes a few issues where the reported fraction of frames
allocated to various temporal layers could be incorrect:
* In LibvpxVp8Encoder, calling GetEncoderInfo() while not initialized,
  or when first configuring with temporal layers and then without,
  could trigger incorrect fps allocations.
* In VP9 when different spatial layers have different max framerates,
  the layer fps should be compared to the layer with the highest
  configured fps, not codec_.maxFramerate which is updated to the
  current input fps on SetRates().
* In EncoderBitrateAdjuster, just warn and ignore if a layer has
  non-zero bps but zero fps, rather than passing down the chain and
  risk weird behavior or divide by zero.

Bug: b/152040235
Change-Id: I548fb3e099b1ec9f536a7b93313fb40c4d32e596
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/171516
Commit-Queue: Erik Språng <sprang@webrtc.org>
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#30880}
2020-03-25 11:20:47 +00:00
2018-10-05 14:40:21 +00:00
2020-02-27 14:27:23 +00:00
2019-10-28 12:27:50 +00:00
.gn
2020-03-18 18:04:41 +00:00
2018-12-18 12:30:58 +00:00
2019-10-08 12:20:39 +00:00
2018-07-23 15:28:48 +00:00
2020-01-21 12:13:11 +00:00
2020-01-28 07:53:15 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%