Ilya Nikolaevskiy c79f1d8cfb Add scaling interface to VideoFrameBuffer
This can be overriden for kNative frame types to perform scaling efficiently.

Default implementations for existing buffer types require actual
buffer implementation, thus this CL also merges "video_frame"
with "video_frame_I420" build targets.

Bug: webrtc:11976, chromium:1132299
Change-Id: I3bf5f6bf179db5e7ab165b1c2301980043a08765
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/186303
Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Stefan Holmer <stefan@webrtc.org>
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Reviewed-by: Evan Shrubsole <eshr@google.com>
Cr-Commit-Position: refs/heads/master@{#32352}
2020-10-08 13:33:00 +00:00
..
2020-09-23 09:40:25 +00:00
2020-08-20 17:10:02 +00:00
2020-09-29 07:54:40 +00:00
2020-03-24 15:14:09 +00:00
2020-09-07 12:57:15 +00:00
2020-09-07 12:57:15 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. Its not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that were trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers wont transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.