webrtc_m130/test/scenario/network_node.h
Yves Gerey 2257c087b1 [Cleanup/Optim] Pass IPAddress by const reference.
The IPAddress class (32 bytes) was copied for each invocation.
This CL also saves some bytes in generated binary.

Bug: webrtc:9855
Change-Id: I40f2fe8570ee30d1d2251fddd56131ca4c3e7155
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/164521
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Sebastian Jansson <srte@webrtc.org>
Commit-Queue: Yves Gerey <yvesg@google.com>
Cr-Commit-Position: refs/heads/master@{#30147}
2020-01-03 18:42:32 +00:00

86 lines
2.7 KiB
C++

/*
* Copyright 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef TEST_SCENARIO_NETWORK_NODE_H_
#define TEST_SCENARIO_NETWORK_NODE_H_
#include <deque>
#include <map>
#include <memory>
#include <utility>
#include <vector>
#include "api/call/transport.h"
#include "api/units/timestamp.h"
#include "call/call.h"
#include "call/simulated_network.h"
#include "rtc_base/constructor_magic.h"
#include "rtc_base/copy_on_write_buffer.h"
#include "rtc_base/task_queue.h"
#include "test/network/network_emulation.h"
#include "test/scenario/column_printer.h"
#include "test/scenario/scenario_config.h"
namespace webrtc {
namespace test {
class SimulationNode {
public:
SimulationNode(NetworkSimulationConfig config,
SimulatedNetwork* behavior,
EmulatedNetworkNode* network_node);
static std::unique_ptr<SimulatedNetwork> CreateBehavior(
NetworkSimulationConfig config);
void UpdateConfig(std::function<void(NetworkSimulationConfig*)> modifier);
void PauseTransmissionUntil(Timestamp until);
ColumnPrinter ConfigPrinter() const;
EmulatedNetworkNode* node() { return network_node_; }
private:
NetworkSimulationConfig config_;
SimulatedNetwork* const simulation_;
EmulatedNetworkNode* const network_node_;
};
class NetworkNodeTransport : public Transport {
public:
NetworkNodeTransport(Clock* sender_clock, Call* sender_call);
~NetworkNodeTransport() override;
bool SendRtp(const uint8_t* packet,
size_t length,
const PacketOptions& options) override;
bool SendRtcp(const uint8_t* packet, size_t length) override;
void Connect(EmulatedNetworkNode* send_node,
const rtc::IPAddress& receiver_ip,
DataSize packet_overhead);
void Disconnect();
DataSize packet_overhead() {
rtc::CritScope crit(&crit_sect_);
return packet_overhead_;
}
private:
rtc::CriticalSection crit_sect_;
Clock* const sender_clock_;
Call* const sender_call_;
// Store local address here for consistency with receiver address.
const rtc::SocketAddress local_address_;
EmulatedNetworkNode* send_net_ RTC_GUARDED_BY(crit_sect_) = nullptr;
rtc::SocketAddress receiver_address_ RTC_GUARDED_BY(crit_sect_);
DataSize packet_overhead_ RTC_GUARDED_BY(crit_sect_) = DataSize::Zero();
rtc::NetworkRoute current_network_route_ RTC_GUARDED_BY(crit_sect_);
};
} // namespace test
} // namespace webrtc
#endif // TEST_SCENARIO_NETWORK_NODE_H_